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A Knight's Story 2

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Dec. 21, 2009

Rating: 0

Go to trophy room then create new character chaos

A Knight's Story 2

Play A Knight's Story 2

Dec. 21, 2009

Rating: 0

Did you know Mario always comes first?

A Knight's Story 2

Play A Knight's Story 2

Dec. 21, 2009

Rating: 0

The tiers refer to areas. The forest is tier 1, plains tier 2, etc. In the tier the monsters increase in strength pending on what you're fighting. For instance, wolves are stronger than harpies.

Arcuz - Behind the Dark

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Dec. 21, 2009

Rating: 0

Beyond Oasis. That's the game I was thinking this was like. Combat is exactly the same. Ability system reminds me of Darkstone. I absolutely say I love this game.

Arcuz - Behind the Dark

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Dec. 20, 2009

Rating: 0

ooooh, music reminds me of Shadow Madness. Looks good.

A Knight's Story 2

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Dec. 20, 2009

Rating: 0

Far as the necrius issue is concerned, why ban him? Just send out a virus or hack his cpu and trash the thing. ::)

A Knight's Story 2

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Dec. 20, 2009

Rating: 0

I chose monk based on stats and the image of them. Gotta love em

SantaVille

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Dec. 20, 2009

Rating: 1

Nice concept, very good game. However, so many bugs/typos as said. There are times when I can't build despite having it built up properly. No idea why.

Infectonator!

Play Infectonator!

Dec. 16, 2009

Rating: 0

10/5 huh? Needs a sandbox mode as was said. 4/5

Stones masters

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Dec. 09, 2009

Rating: 0

Two words: Mute Button. No auto save I'm fine with, but the mute button has to be there. Otherwise, a fairly good game. 3/5

Penguin Massacre

Play Penguin Massacre

Dec. 05, 2009

Rating: 0

Too fast reload times. A clip of 100 takes the same time to reload as a clip of 12? Mobs are really easy, clips are too massive, and its really repetitive. 1/5

Shadowreign RPG

Play Shadowreign RPG

Dec. 01, 2009

Rating: 0

Alright, I have to say the AI is actually pretty good. I like how they actually go around fences to attack instead of run into them repeatedly.

Shadowreign RPG

Play Shadowreign RPG

Dec. 01, 2009

Rating: 0

Yep, definitely not stolen. Improvement of the game Hands of War, which is legitimately this guy's game. I don't like how you can't attack while moving either. Just doesn't make sense. Anyways, I'm looking forward to seeing how this goes. 4/5

Dragon Age: Journeys

Play Dragon Age: Journeys

Nov. 20, 2009

Rating: 0

Haven't really had too much of a problem with glancing hits. The only thing I don't like from what I've seen is that there aren't any enemy respawns.

Elona Shooter

Play Elona Shooter

Nov. 20, 2009

Rating: 0

I have to say, I love a game that a developer regular makes updates in. Kudos to you for keeping up with such an amazing game.

Swords and Sandals IV: Tavern Quests

Play Swords and Sandals IV: Tavern Quests

Nov. 19, 2009

Rating: 0

Think I've finally found a working version: http://www.swordsandsandals.net/swords-sandals-4.html

Stack'em

Play Stack'em

Nov. 19, 2009

Rating: 0

Ah, never mind about the powerups. You can get them after getting a certain number of combo boxes. It's a pretty fun game and has a lot of potential.

Stack'em

Play Stack'em

Nov. 19, 2009

Rating: 0

210 stack. Hoping it will show. Anyways, found a bug with the x power. If you use it when on the far extremes of the stage then the block gets stuck and you can't do anything but drop it there. Also, is it possible to even get the other powers?

Crunchdown

Play Crunchdown

Nov. 18, 2009

Rating: 0

needs a block button.

Box2Bounce

Play Box2Bounce

Nov. 18, 2009

Rating: 0

I actually love the physics engine in this. Definitely makes it a lot more challenging than other games of its type. Definitely add some more levels and as was said before, change the bouncing walls. The bouncing walls would be fine if they were only a certain type that and a certain few that did that. Definitely am interested in seeing how this will turn out.

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