Excellent, I love it. 5/5. Although, I do kind of hate the space bar. If you make another, maybe use asdf jkl; instead of the space bar. Could just be me though.
Best flash version of a full-size game I've ever played, and possibly the best flash RPG I've ever played. Excellent job to EA2D and those who helped with it.
I don't generally play difficult games as I like to win, but this game really seems to easy even for me. Only actual gameplay difference I'd suggest is when you make a really long shot (like, you can't see your own shooter because you moved the camera so far) it returns your view to the person who shot so you can't see how much damage you did. It would be better to focus on the projectile then after impact focus on the attacked person rather than the attacker. Great game overall, very much enjoyed it.
This game left out the most important rule that makes the game incredibly fun! After a player banks points, the next player has the option to throw the un-scoring die or dice. If you happen to roll a pointer, you get the points that the previous player scored (they keep their banked points) as if you had just rolled them yourself. When someone banks 4000 points with 1 die remaining, the temptation is really intense. Will you take that 1 die, roll a 1 or 5, and leap to the front with a huge score? Or will you take that 1 die and roll a zilch!? Play it safe and roll all six (the way this game makes you do it) if you like. It's a great dimension to the game and hopefully it gets added into this one.