Unless I'm understanding something incorrectly, half the scrapper upgrades are close to useless. Loader speed and output are all that matter. Speed and anything more than 1 level of auto feed don't do much.
The amount of scrap you get per minute just depends on the loader speed. It all gets to the end eventually and the rate stabilizes to the loader speed rate. All belt speed does is decrease the delay between when you upgrade loader speed and actually see the effect.
You can let it run at a very low belt speed and it will get the same rate as if you have an autoclicker clicking a hundred times a second. The only thing that matters is how much scrap you put on the belt, not how fast it gets there.
The whole quest thing sucks. They should auto-complete after we have the requirements, or at least after we've done that quest at least once. The game is so repetitive in the early game that it makes the game un-fun to play.
Instead of having a "Reset at Medals Earned" it would be way more useful to have a "Reset at Block Tier". Medals earned changes too often with all the various bonuses. I want to reset when I hit new multiplier tiers, not when I hit an arbitrary amount of medals earned.
As everyone has said, starting from 4 -> 3 is very poorly balanced. Taking a long time isn't an issue, but it's no longer a game. You can't do anything to affect the rate of progress. It's not fun to sit around for hours to wait for progress.
"You can earn idle bucks from spins, which have no limit, and the spins page has a daily idle bucks button." Spins give essentially 0 idle bucks. There is only a chance on some tiers, and the chance is tiny. Idk how many idle bucks you get a day, but a couple a day isn't changing anything. Rated 1 star due to being such a blatant cash grab.
The auto-prestige thing still isn't assigning stats correctly. It's throwing everything into exp. Just give us a multi buy option already. Or a simple button that will distribute points evenly because whatever logic you're using clearly doesn't work. And there are plenty of times that I don't want it to autoprestige, but want to be able to auto assign points on manual prestige.
With all the autobuyers on, it will randomly spend all the points on just exp. It's really annoying.
And the game also needs a way to spend more than 1 point at a time. It's impossible to play without autobuyers later on, but there are also times when i dont want the autobuyer on.
There should be a button to spend all your prestige points evenly between the upgrades. It quickly becomes impossible to do anything manually after a while.
I'm really enjoying the improvements you've been making, but the level skip is still way too aggressive. Just do whatever calculation you're doing and subtract a few levels from it. Most of the time, we'd want the xp from the levels a few below are max anyway.
There is serious lag issues with the autobuyers. They're taking many minutes after every prestige now. The game is literally unplayable since more than half the time, it's just sitting there frozen trying to calculate stuff.
The floor skipping mechanic needs to be less aggressive in letting you skip levels. It's absurd and is making it impossible to have any meaningful progression. My max level reached is 34, but I have never come close to beating it. It skips me directly from 31 to 34 every time now, making me lose all the xp from 32 and 33. I have to turn off the autobuyers and prestige manually to get any reasonable amount of xp.
The autobuyer algorithm needs to be improved. It's buying tons and tons of exp upgrades and leaving the rest at a much lower level. It should start with the cheapest, not just start with the one on the left.
The prestige page needs to show the exact amount you need for the next prestige point. The percentages are unhelpful. I tracked it for a while, and it wasn't even increasing linearly with the amount of points I was getting.
And once the layer 3 percentage shows up, I no longer have any idea how close I am to a tier 2 point. I'm hundreds of points from getting to layer 3. I don't care what my progress % is. I want to know my layer 2 right now.
The dev has clearly seen all these requests for a autobuyer toggle, but is simply ignoring it. That loses at least 2-3 stars for me. It's almost unplayable with it.
As everyone has already said, the anti monster square man is badly designed. It doesn't matter if it's working as you intended. It's bad. And then adding more enemy lives as you get further just makes the game less and less fun as you go on.
Autorebirth at wave 1500 is giving me 10% of the RP I should be getting. That, along with all the excessive nerfs that came with the last update has made me change my rating to a 1.
Without the ability to rotate anything, the game is not fun. There is no designing a build. There is no thinking about anything. The blocks do what they do, and that's that. There is 1 way to layout everything. It's barely qualifies to be called a game.
noted, my design strategies were... different back then. Yes there's no need for blur.