You really NEED to make the buttons easier to click, or give all of them a hotkey. Also, my FPS is always ~16fps or less, is that normal? Otherwise, pretty great game.
The plot was interesting but barely scratched the surface of its potential, which is a bit disappointing. The combat:story ratio was too high, and the combat gets a bit repetitive, even when using the most straightforward build there is (Axe Normal attack spam). The grind on pure tank builds must be a nightmare. I enjoyed the grim atmosphere though, and the soundtrack was nice. I hope this takes off.
Hey! I really liked it. Well until Unity crashed on me when i descend to level 4 but meh, great game, you should consider buffing melee classes though, since they're a lot harder to survive as
Suggestion for next update(s):
- More diversity to combat aspects: I would want to have more stats. Here's what I think might be worth adding: Speed(the speed of battles, useful for gold farming), Luck(the chance of getting revived with X hp on death), Salvage(chance to gain X gold on kill)
- Wanderer: I don't even bother to hire more workers after reaching 60 since the cost is just too high with little reward. So maybe it would be better to have a chance of getting a discount on that. I was thinking 5% of getting an offer to hire an extra worker at 50% price after each full fight. Offer lasts 30 seconds and you can't get more than 1 offer at a time.