I definitely feel like some sort of storage system would be nice. (i.e. a lockbox or something where you can put items) The game gives you a lot of items early on that can't be used until level 50 or 80, and it seems beneficial to hold onto them but the fact of the matter is they pointlessly clutter the already-limited inventory space. (My sister proposed a sort of time capsule sort of thing, where players could put their things into a chest, much like the ones the game gives, that can't be opened until a certain level.)
I really like the concept of this game, and the game itself. I look forward to a potentially expanded version in the future (if that's in the works). Thanks for the cool game, I enjoyed it!
This was an interesting concept. I feel it would be better delivered on a tablet or some other touch-screen device. Also, I only ran into one giant the entire game, and that was at the very, very beginning. Can't say I particularly wanted to run into one, though. The fist was somewhat hard to work with for me, as once my mouse left the game screen, it seemed to stop registering it.
This game was pretty enjoyable. I liked the vague silly attitude and the conspiracy-like plot. The graphics are cute, and the gameplay isn't too stressful. (Only thing I haven't been able to get is the all 4 stars 4 days in a row, but I feel like if I actually did some weird maneuvers it'd be possible. I'm just far too lazy.) Thanks for the fun game!
This is pretty fun thus far. I remember the first game being enjoyable. It's been a while since I played the first one, so I'm a little unsure if it's true of both versions, but I thought we were graded with that one on achieving a code with fewer commands. In this one, the limits kind of frustrate me, (like, where it only lets you have like, 5 slots in F1 and one slot in your code and whatnot) mainly because when I'm stuck I like to create a really awful code that just gets the job done and then tweak and simplify it into something better. With the limits, I can't make huge, awful codes to work down from. But, maybe that's why I'll never be a programmer. (I'm not sure if I even got across what I was trying to say...) Either way, I do still like this game. Thanks for the second installment~
I really enjoyed the first game, but I enjoy this one even more. It's concept is simple, but entertaining. I like what's been done with it. My only teensy little issue is that I wish I could walk a bit faster.
This game is moderately fun, however it really bugs me that I can't backtrack. I found a door at one point that I thought was the way to progress the storyline, so I avoided it, only to accidentally stumble upon the storyline elsewhere and not be able to go back to the door. Massively frustrating.
This game plays veeeeery similar to MTG, but that's not a big issue. I'm just seeing that instants aren't really "instants" in this game. Like, Clarity is almost an entirely pointless card, because you can't destroy the aura when your opponent is attacking you? And considering they're likely to swing out after playing something like Blessed Day, then it makes it an inefficient counter to auras. But, that's just my opinion.
That was short, but enjoyable. The sound got to me after a little while, but there's a mute button, so it's all good. (I didn't end up muting it for some reason, though...)
This game is pretty fun, and has pretty cute art, but... It could be a looooot better. I would probably enjoy it more if A: It had a better translation. B: IT HAD A BETTER TRANSLATION!!! C: There was a little more strategy, instead of the current STUFF AS MANY 5 STARS INTO THE DECK AS POSSIBLE deck-building strategy. D: Maybe a little less emphasis on boobs and booty.
This game is sorta fun, but I got bored really fast. The gold flies ridiculous distances, and it just feels really repetitive. But, that's just my opinion.
This is a really, really, really relaxing game. Like, I'm pretty sure this will become one of my go-to's when I'm stressed out. It's also visually pretty with beautiful music. Thank you for the neato game~
This is really relaxing and the combination of the graphics and ambient noise makes the whole thing super pleasant to play. A fun little puzzle game. Thanks a whole bunch~
Even though it was somewhat short, I greatly enjoyed this game. It wasn't all that challenging, but it was entertaining and didn't make me want to pull out all my hair.
This is a rather fun, relaxing game. I really like that the stars don't have to all be earned simultaneously. I also really, really like the music and sound effects. Very pleasant overall, and definitely fun.
Thank you so much for playing, still!