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Kienan's Comments

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Color Infection

Play Color Infection

Sep. 14, 2009

Rating: 0

A nice, unique game. I love seeing games that haven't been done before. Or at least done to death. Maybe something similar has been done before, but I haven't seen it. :) 5/5

District Monster

Play District Monster

Sep. 09, 2009

Rating: 0

At first I liked this, but it's all too repetitive. What there is is done fairly well, save for some glitches, but it's all just the same. Guns need to have different feel/looks (i.e. machine guns need to actually be automatic). Also, the reload function is really messed up. It's instant, and you can't load if you don't have an empty clip. As it is, the reloading is pointless. Mediocre game, 3/5.

Portal: The Flash Version

Play Portal: The Flash Version

Sep. 09, 2009

Rating: 0

Damn, that was a hard badge, but very rewarding when you finish it. :) 5/5

Little Wheel

Play Little Wheel

Sep. 07, 2009

Rating: 0

I think it might be working again. I got my ticket, at least. Good luck, everyone else. And in the sweepstakes too. :)

Canabalt

Play Canabalt

Sep. 03, 2009

Rating: 0

Fun(ish) game. My main complaint would be too much randomness. Turns it into a luck based game. You can run and jump as much as you want, but the wrong combination of generated elements = splat. Also, windows are EVIL. :P I got the card and the Easy, don't feel like running 5,000 right now.

Vox Populi, Vox Dei(a werewolf thriller)

Play Vox Populi, Vox Dei(a werewolf thriller)

Sep. 02, 2009

Rating: 0

This game is unique, short, and fun enough that I've played it through three times now. *POUNCE* Mwuahaha. :D

Bunny Charm

Play Bunny Charm

Sep. 02, 2009

Rating: 0

Frick! Died at Challenge level 29. Twenty-NINE! *grumble*

Vox Populi, Vox Dei(a werewolf thriller)

Play Vox Populi, Vox Dei(a werewolf thriller)

Sep. 02, 2009

Rating: 0

Short but *badass*. Not sure what all the whining is about. 0_o' 5/5

Shootorial #6

Play Shootorial #6

Sep. 02, 2009

Rating: 0

Woo, thanks devex. I already use ctrl+enter rather often, but I didn't know about F12...very useful for getting a feel for your game! As for idiots, who cares what they say? They're idiots. :D Also, I WISH I could make a 'Sonny' right off the bat. :P

Johnny Rocketfingers 2

Play Johnny Rocketfingers 2

Sep. 01, 2009

Rating: 0

How do you get the badge...? I finished the game, and all. Grr.

Warfare 1944

Play Warfare 1944

Sep. 01, 2009

Rating: 0

Nice, got all four badges. Fun game, 5/5.

UFOMG

Play UFOMG

Sep. 01, 2009

Rating: 0

Well done, this is a pretty excellent shootorial.

The Endless Zombie Rampage

Play The Endless Zombie Rampage

Sep. 01, 2009

Rating: 0

Auto shotgun. :D

Shooting

Play Shooting

Aug. 29, 2009

Rating: 0

Good for you for making a game (seriously). You should definitely keep it up. However, this game is in no way finished...not by a long shot. I mean, for starters, you have a huge (and aggravating) graphical error. Then there's no time limit, no penalty for missing (or not hitting a target in X seconds), the text doesn't disappear during gameplay, etc. A bit of polish would go a long way... Fix this and you've got an alright game. As it is, it's quite pointless. Just my opinion, no offense meant, of course. :P

Shootorial #6

Play Shootorial #6

Aug. 29, 2009

Rating: 0

Yet another helpful tutorial. However, I do have two things to nitpick: The tutorial misses the step where you add resetHealth() to function onLoad(). Without this crucial step, health remains undefined, and all the work is pointless since health won't be updated. It also isn't mentioned that the healthMeter "bar" component needs to be registered to left (if you want it to deplete toward the left). Considering this is a tutorial, I think *all* steps should be laid out easily, without leaving steps to be discovered by the person following said tutorial. Still a great tutorial, though, learned a ton! :)

Kongai

Play Kongai

Aug. 22, 2009

Rating: -1

I'm going to leave the game running, just in case, but I'm pretty sure I lost ANOTHER game that I actually won. What the hell? :( This SERIOUSLY needs to be fixed. Otherwise there's no point. I keep losing matches the turn before I win. Not sure if it's random disconnects or people exploiting, but it needs to be fixed. I've already lost three games where I was about to win...AAAAAARRRRGGGG. Arg indeed.

Kongai

Play Kongai

Aug. 22, 2009

Rating: -1

Love the game (just started today!), but it's freaking annoying when people leave right when it becomes apparent they can't win! Very inconsiderate, dammit! I've been waiting, but the "connection lost" thing isn't even coming up. I'm gonna be pissed if I don't get the victory. I totally whooped him, then he left! 0_o'

This is the Only Level

Play This is the Only Level

Aug. 21, 2009

Rating: 0

Fun, fun, fun. 5/5 for being interesting and awesome. :P

Pyro II

Play Pyro II

Aug. 21, 2009

Rating: 0

Just got the last badge. :) The "Awarded" stat for the badges doesn't seem to be working, though. Still says only 8 people got it, when I'm certain that's not true. Oh well. :P

Pyro II

Play Pyro II

Aug. 21, 2009

Rating: 0

That's cool, that doesn't happen to me much; I was one of the first 10 to get the easy and the medium badge. :)

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