It was pretty tricky making the levels. I had to lay out a normal platformer level while also keeping in mind of where I wanted things to be cut in half. It was pretty painstaking and a lot of levels were left on the cutting room floor when the end result was too easy.
Really good! Some feedback :)
GENERAL COMMENTS:
1. I don't really think a reset skill options is a must I mean it's nice to know that my decisions need to be something I'm certain but I think you should tell player that he won't be able to change later.
2. Also I don't think the level cap should be higher I mean you probably did this so the person followed a path in the skill tree and not mastered everything but then again you could have explained it better.
IMPROVEMENTS:
1. Fancier skill tree (showing which skill is needed for the other)
2. More levels
3. Better spell key binding like a drag n' drop or clicking C and the selecting the spell with the mouse :)
It was pretty tricky making the levels. I had to lay out a normal platformer level while also keeping in mind of where I wanted things to be cut in half. It was pretty painstaking and a lot of levels were left on the cutting room floor when the end result was too easy.