Bug report: it's possible to be killed by "blood", if the enemy that killed you is dead before you die (as can be caused when an ice imp ends up killing you with its trap after you killed it)
I loved it. It set out to do something and it did it. It had innovative mechanics without being overly complicated. I hope you produce more games with this level of quality.
An excellent concept with poor execution. The controls are hard, I can't see the whole map at times when it would be a very good thing, it glitches, and the HUD is under the arena so quitting isn't even always possible. That said, I love the idea behind the game.
Feature Request: When using attacks that affect all enemies, a previously placed Death Hex should influence damage. I don't entirely get why it doesn't, as things like armor appear to.
Very impressive for your first project. Pulling this off in in a day is outstanding. I look forward to someday seeing you work on amazing projects, for now keep trying and improving.