I personally find this game strangely addictive, however I feel there needs to be a better way to break blocks without using an auto clicker or breaking the mouse. Other than that, I think it's a great game!
I can't seem to find any research for Robots. I don't yet have Nano-tubes research yet, so it's not a big issue, but I'd like to know what I need to work towards to get it, as the first ship that requires it is awesome (in my opinion)
you might want to fix the UI in the manufacturing panel, as when the numbers get too big, it goes onto the next line and becomes hard to figure out which numbers belong to which resource
oh my gosh, I'm soooo glad the ship prices were lowered. I was super frustrated at not making any progress! thank you!
as of now, all I want is auto save back, as I sometimes forget to manually save
there seems to be a glitch where I can't build any buildings. I can view buildings that are too expensive, but when looking at buildings that I can afford, the previous buildings stats stay on screen, and I can't figure out what to do about it
@kente81 6 frigates are easier to produce than 500 fighters, the cargo ships I can produce no problem. I will need to amp up production to fight the city fleet, as I barely did any damage to the weakest pirate ships (the durability of those fighters is unreal), but my strategy was to have my fire power higher than the armor, which for the most part, worked quite well. very costly when you have 7 plastic production though
@Kente81 I can't efficiently make 500 fighters, I'm better off making 6 frigates, which is what I'm doing now to combat the pirates. I will try it as soon as I can though, thanks!
also, this game really needs a forum for tips and such, I'm having a terrible time advancing my advanced production (i.e. plastic, silicon, circuits) and as a result, a terrible time getting big ships with a lot of fire power
@Kente81 I've tried said strategy, and it works really well for endurance, however I have no idea how to get the fire power necessary, as you need a lot of fighter ships to take out the pirates armor
to combine a fleet, click the "Merge" button. there's no quick button, you have to scroll down on the left panel, the same panel that has "Attack fleet" on it
I LOVE this game, and I find myself almost addicted to it, but automated trade routes is a must. also, I find your first enemy fleets a bit hard to fight against unless you have massive resource production, but that might just be me. It would also help to have known building multiple ship yards would have given me more ships
I'd personally like to see the net profit, if possible. it's nearly impossible to figure out if I'm gaining or losing money sometimes, and it's extremely tiresome trying to calculate it every time I want to research, or make materials for more automation.
hey! this game looks like it has a lot of potential, and it sounds like it'll be really good! That said, it's extremely disappointing right now, almost unplayable in fact. I'd say this was in the Alpha stage of development, which is not a stage you want potential players to see. that said, I'm eagerly waiting for a better version!
at this point, I assume the game is finished with development, as comments are no longer being answered. As my support has shown, I love this game, and if you're still working on it, I'd love to continue playing it. I understand that you can only put so much into a game, so good job with what you've done!
polymerizer can only be built on Gas Giants planets (like Orpheus) are you sure you are building on the right planet?