A bug: On level 22 you can get caught in an infinite loop if you shushi cat gets to big and you get caught on the sides of the map being rotated by the green oval disks, you will just stay there being rotated by the disk, but the cat is too big to squeeze through the side crack but doesn't have enough force to bounce out of the rotation completely.
2/2 And if you play that up to the point of having 200 gears and you buy the bonus that doubles every ruby picked up. Then you can easily have over 1400 rubies per run.
An easy to way to get rubies: Keep re-doing the first level on hard mode. There are no enemies and hard mode gives +100% rewards. Using this with the magnet that attracts rubies and gears will net you over 700 rubies per run. + so everyone can see
The hit detection in this game ruins it. WHEN you get hit by another players attack, your character is momentarily unable to attack while the other player can keep attacking; so if you get hit by a player that keeps attacking close up, you have no chance to win.
A fun game but I'm having numerous problems. The loading times on startup are sometimes >10 minutes. In matches, the game is constantly trying to buffer itself and turns take upwards of 2 minutes to even register. I'll select a card, then the screen will remain frozen for over a minute up to several minutes, then the next turn will start. I have a fast internet signal so that isn't the problem at all.
Haven't seen a multiplayer game drop on Kong for about a week, was looking forward to the next game. Then I see this and my hopes are quite ruined. Another Crystal Saga/Odin Quest/Glory of Gods like Browser MMO. Except this time, it's with animated characters that look more like children than adults. I'll give this, it has 1 more class than most other Browser MMO's. Hooray for the Wizard! Although I wouldn't know since I'm not going past the opening. Another game in the trash.
This game is not a game you can win without losing first. The way it is set up, you must endure losses to get the bonus money you get for trying the level, after saving that up some, then you can get upgrades to win the level. Then comes the next level, which = loss, loss, upgrade, win.
A really neat game. Quite original and creative. I would love to see some sort of upgrade system and bosses on levels. Sorry if there are already are bosses and I didn't get to them, I stopped at level two.
I really like the graphics in the game. The only suggestions I have at first glance would be to make the bullets slightly darker so players can see them better, and maybe less bullets so the players really have to earn those 3 star ratings.
Pretty good game, although I see huge bug. When you try to click either up+right/left or down+right/left too fast, the up and down keys are ignored, causing the player dot to go in on itself, thus ending the game.
A suggestion: Don't let balls drop at the exact same height on opposite sides of the screen, it forces you to have to choose one to get, and one to sacrifice to hit the bottom and end the game.
Connection constantly fails for me. It also says hosting site has blocked communications. Looks like this game is a no go. If you manage to get the game loaded up, send me a PM. I want to at least try it out successfully.
Users no longer freeze when they get attacked by other players.