I'm a big fan of undefined's games, but this one seems a bit of a let-down. I love the idea and the different ships I've encountered, but it's a bit obnoxious to actually play. First of all, it's difficult to see all the information during battle or on certain status screens. I wish we knew what abilities a ship could get before we purchased it (i.e. some bombers learn BFB where some learn EMP Torpedo instead). Also, as everyone else has said, it would be better if we could train somewhere, or in the style of the early protector games, have a way to redistribute skill points. I love getting all the new abilities and trying them out, but it's led me to getting stuck and having to start over 2 or 3 times, and I haven't gotten past my 3rd system yet, which means there are plenty of ships I haven't even seen! However, I think the gameplay and game mechanics have a lot of potential, and I am looking forward to an amazing sequel.