I just went through and read all of your responses to the negative comments, and I have to say, I really LOVE your attitude =D (Unfortunately I can't +1 your responses) My girlfriend said she loved your comments as well ^^ Also this game is nice and simple, with a pretty good message, although the message is a little redundant to those that are open-minded and/or are gay/bi xD Hope you make more awesome games, I'm rooting for you!!
These are the types of games I like to play when I'm tired of all the action =)
Also I got really excited when I saw there was an area I could go to that wasn't story related =D Thanks a lot for this game and I really hope to see more. Even pixel games can be beautiful ^^
I'm not gonna sit and gripe about the whole token thing cuz god knows how many times that's been said =/ But I do appreciate the fact that the turns are gone. I played when this came out and I did enjoy it. The only thing I disliked was I needed to find something else to do whenever I didn't have any turns left, now that issue is gone and I can play and rest all I want =)
I will miss all the notes that require me to press more than one at the same time (so doubles) which is a bit of a shame =( because if it wasn't for that I would try to go for hard mode
So... I just came from youtube, after watching a lot of Hatsune Miku stuff.. and then I saw one of the weapons: "Leek" I bought it without a second thought.
Aw man.. I went through a speed run (from floor 1 to 100) and collected every artifact I saw.. yet when I got out it still didn't register that I got 10 artifacts for the badge =(
Oh, is it possible implement a trading system? Or just a way to give an item to a friend? That way, even if I bought a key with all my money and didn't get something I could even use, I can at least give it to a friend that can.
Hit detection is a little weird at times.. even though I walked across the spike traps when they were down, 5 seconds later I die due to a spammage of spike damage
Sounds like some lag. :( Thanks for letting us know, we'll look into it just in case! Sometimes moving across the trap slightly BEFORE the spikes go down is the best way.
I got really turned off when I saw the prices in the shop, they were either a 7 digit number or required gems.
That's not a very good impression to something that just started. (it completely made me forget how hilariously funny the opening was)
Wow I'm impressed! I'm really liking this sequel, a lot of new things were added yet a lot of the old algorithm is still there so it really does feel like an improvement rather than an entirely new game =) And I really like the Arkandian series so I'm happy about that.
Thanks for listening to the players, I feel that is what makes a good game even better. And to be honest I was half expecting a 'multiplayer' tag on this game but was pleasantly surprised there was no such thing =D
Sounds like some lag. :( Thanks for letting us know, we'll look into it just in case! Sometimes moving across the trap slightly BEFORE the spikes go down is the best way.