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Obliterate Everything 2

Play Obliterate Everything 2

Mar. 04, 2013

Rating: 0

... which leads directly to the question, what constitutes _victory_ on skirmish? I just won that skirmish even faster, with both opponent bases still active.

Obliterate Everything 2

Play Obliterate Everything 2

Mar. 04, 2013

Rating: 0

What constitutes "defeat" on skirmish? I'm losing consistently and fast, with an intact base in the miner skirmish

Thanks Tanks!

Play Thanks Tanks!

Mar. 03, 2013

Rating: 5

pet peeve perhaps, but imho there's no excuse for making a flash game that lags these days.

Obliterate Everything 2

Play Obliterate Everything 2

Mar. 03, 2013

Rating: -1

Not being able to see where I'll be able to build makes the UI the deadliest enemy here. Not big on having to fight the interface first.

William and Sly 2

Play William and Sly 2

Feb. 19, 2013

Rating: 1

Lovely. There's a word you don't hear applied to platformers every day. Elegant, there's another. Relaxing, engaging, seductive, rewarding, mysterious, ...

Developer response from Kajenx

:3

Symbiosis

Play Symbiosis

Jan. 18, 2013

Rating: 0

It'll give you the click that says you picked up a tree, but you don't get the tree. In speed assaults that's death.

Symbiosis

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Jan. 18, 2013

Rating: 0

needs adjusting. I haven't learned a single spell and am now walking backward from the end earning gold medals on hardest

Pixel Purge

Play Pixel Purge

Mar. 22, 2012

Rating: 1

Add a stat for "number of trophies earned in a single game" for the truly hardcore?

Pixel Purge

Play Pixel Purge

Jan. 27, 2012

Rating: 0

WOO HOOO!!! 25M points! Calmed down, thought about it, yay! (ok, yes, I'm way too excited about this). I have nothing but awe for the people who can reach level 40+ on this.

WarLight

Play WarLight

Oct. 15, 2011

Rating: 7

Wait ... did I just get bruised, battered and beaten by the AI in a _flash_ game?

Prizma Puzzle Challenges

Play Prizma Puzzle Challenges

Oct. 10, 2011

Rating: 1

Nice intro to sequencer games, "hard" badge will be easy for anyone who's used to thinking ahead and paying attention (maybe whoever came up with the badges hasn't played anything like this before?). This is the lightweight warmup for the 3D Logic games, not a bad thing at all.

Frantic Frigates

Play Frantic Frigates

Oct. 05, 2011

Rating: -1

Here's the buy sequence I've worked out for myself: 1st target, $1250 for the +4 loot, then $600 to buy a ship and the +3 loot, then $1625 to sell the +3 loot and buy the top combo chest, then $1500 to buy a ship and the next combo chest, then $3250 to buy a ship and the +4 weapons, then sell the +4 loot for +4 speed to take out the Thunder. Just ... need ... last .. medal ...

Pixel Purge

Play Pixel Purge

Oct. 05, 2011

Rating: 0

... or how about giving the trophy bonus points at a level matching the number of them, so you get the 14-point bonus at level 14?

Pixel Purge

Play Pixel Purge

Oct. 05, 2011

Rating: 0

The only thing that keeps this game from being perfect is what's necessary to get a high score. Can we please pleasepleasepleaseplease get a patch to, I don't know, make it so you have to collect pixels to _prevent_ the level advancing?

Developer response from EpicShadow

Pixel Purge 2 will address this horrible design issue that I decided upon.

Diving Adventure

Play Diving Adventure

Oct. 04, 2011

Rating: 0

Level 18 is hard for me, *much* harder than the earlier ones. I like the mix of things to track, getting to the surface makes a great puzzle, and having to solve the time-pressure and going-up puzzles in parallel is a new one on me. Kudos!

Developer response from NightNibelon

Efharisties :)

Phage Wars 2

Play Phage Wars 2

Sep. 27, 2011

Rating: 1

... oh, yeah, and scan for the repro*2 cells, take those first.

Phage Wars 2

Play Phage Wars 2

Sep. 27, 2011

Rating: 0

Load up on repro and spam multi-source attacks, well before halfway through each test is over about as fast as you can hit the cells.

Creeper World: User Space

Play Creeper World: User Space

Sep. 27, 2011

Rating: 0

oooh, and have each spore wave come five seconds quicker than the last.

Creeper World: User Space

Play Creeper World: User Space

Sep. 27, 2011

Rating: 1

Can we have a "hard" mode where the deficit penalty is much greater?

Creeper World: User Space

Play Creeper World: User Space

Sep. 26, 2011

Rating: 0

Agggh, on Blast from the Past I kept thinking the second-from-bottom layer had creep on it, was wondering how much I'd have to build to drain it because it just never cleared ... :-P duh.

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