The controls could still use a little work - they do tend to "stick" a bit and the whole deal with the rope ladders is a bit cumbersome. Seriously, does anyone use the 'sneak' feature?
An absolutely craptastic piece of turd episode in what has so far been a good series of games. Compared to the previous SIFT games I can't really say what does NOT suck.
Easy on the surface, really, really irritating once you get past the beginning. I don't think the point is that the game would make you calm - the point is that you need to have your share of Zen to get everything lined up. The music is great, though.
Too hard to get points - and I haven't seen any real connection between getting points and what happens on the battlefield. The soldiers can't hit a German standing a meter in front of them.