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Klaue's Comments

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Castaway

Play Castaway

Dec. 11, 2010

Rating: 10

great game, but there are a couple of things I would change/improve: 1. make trees semi-transparent when behind | 2. add more inventory slots | 3. possibility to show pet stats | 4. HP regen for pets | 5. trickle hp for the pets in the shelter so that they don't get completely useless | 6. potion to revive dead pets (for about 200$) | 7. change the berries to give pets a percentage of their total health so you don't have to use 10 of them later in the game | 8. show complete stats of weapons etc - the fire sword for example has 10% possibility of fire damage, but how much fire damage is never mentioned | 9. possibility to show full-size-maps of the regions you visited (whole grasslands and so on) | 10. improve item prices - the fire sword is only 1 gold! | 11. do not spawn monsters in the range of you or your pet | 12. include a pause button

the great living room escape

Play the great living room escape

Dec. 03, 2010

Rating: 0

nice'n'easy game with good graphics. just bad that the making of the diving equipment diddn't work at first (a bug, when I did the same a second time, it worked)

Snail Bob

Play Snail Bob

Nov. 25, 2010

Rating: 0

really nice, even if a bit too easy and short

Belial Chapter 2

Play Belial Chapter 2

Nov. 20, 2010

Rating: 0

nice game. easy, but not too easy, avoids the brute-force-approach neccessary in so many other adventure games.

Demons Took My Daughter

Play Demons Took My Daughter

Nov. 20, 2010

Rating: 0

Made fun until the invisibles showed up. sucked afterwards. 2/5

Gravitee Wars

Play Gravitee Wars

Nov. 19, 2010

Rating: 0

fun game. there should be a hard badge for all awards (which I just now received)

Drift Runners

Play Drift Runners

Oct. 29, 2010

Rating: 5

too bad your enemies aren't nearly as much afflicted by the bannanas than you. they get a turn of, maybe, 2° while you get turned 30° or more

Heist - A Thief's Nightmare

Play Heist - A Thief's Nightmare

Oct. 26, 2010

Rating: 2

the death sequences and the general user interface both suck. too bad, the rest was promising. Oh and people, if you use the match on the mirror, a small shock image appears together with a screem, nothing else.

Satanorium

Play Satanorium

Oct. 25, 2010

Rating: 0

wow, that sucked. so nice graphics wasted on that. And why is it that you always have to set your screen lightness to the max to even have a chance in horror-themed p'n'c-adventure-games? seriously, I couldn't see half of the stuff. Oh, and thou can't get ye flask. Whoever made this, stick to "find the difference"-type of games, you obviously do not have what it takes to make a good adventure game.

Road of the Dead

Play Road of the Dead

Oct. 16, 2010

Rating: -5

oh I forgot, 8. removing the damn nail beds. seriously. some people may disagree, but that was really annoying and did make the game just worse, not better.

Road of the Dead

Play Road of the Dead

Oct. 16, 2010

Rating: 7

this would be a great game.. but it isn't, for various things: 1. the hit area is way too large, you can't squeze between two vehicles even if a real car could. 2. crashes shouldn't send you sideways, they should just add damage but let you drive straight. 3. the minus points for civilians are way too many - those civilians would die either way standing in the middle of so many zombies. 4. the RP you get should increase with the level you are in. it sucks to have to play 4 times just to buy one upgrade. 5. default button for horn should be shift, since you need it constantly and hitting E makes you move the finger for left. 6. there should be some active countermeasures, for example a passenger with pistol against zombies on the street and hood (upgrade level 1), machinegun against army (2) and rocketlauncher against choppers (3). 7. there should be an indication of how far you have yet to go, for example a map.

Dream World

Play Dream World

Oct. 15, 2010

Rating: 9

the eff.. ENRAGED lava serpent laughs at you and takes 7000995 coins from you.

Picma

Play Picma

Oct. 06, 2010

Rating: 4

best nonogram game on kongregate. still, it isn't perfect. The numbers are hard to read, the time for medals is too short, there are some puzzles that need guessing and worst of all, it lags. How comes there are heavyweight shooter games that don't lag at all, yet such a simple game lags so much that you have to wait 5 seconds until the quill arrives where your mouse is? that seems to only happen as long as it's inside the play field (highlighting bug?), not when it's on the side with the numbers.

Griddler

Play Griddler

Oct. 05, 2010

Rating: 4

best of the nonogram puzzles I found on kongregate so far. Still not ideal (doubleclick for x sucks and it needs guesses, for example on the 25x25 one)

Nonogram Madness

Play Nonogram Madness

Oct. 05, 2010

Rating: 0

this is the third one I try on kongregate and so far they all were dren.

Everybody's Picross - Prelude

Play Everybody's Picross - Prelude

Oct. 05, 2010

Rating: 0

oh wow.. no drag, no obvious way to mark fields, nearly not readable, not all numbers listed.. this sucks on so many levels. how can you frell up something so simple?

Simple Picross

Play Simple Picross

Oct. 05, 2010

Rating: 2

1/5 I love picross, but this was easely the worst implemented one I saw and it quits after just one level with an ad? frell you

Robot Wants Ice Cream

Play Robot Wants Ice Cream

Oct. 02, 2010

Rating: -2

weakest instance of the robot wants (because it's the first that lags, the flying was awful and the dog looked retarded) but still nice.

Museum of Thieves

Play Museum of Thieves

Sep. 26, 2010

Rating: 0

A winner is you!

Epic Battle Fantasy 3

Play Epic Battle Fantasy 3

Sep. 13, 2010

Rating: -4

finally completed. after the insane dragon, the end boss was a bit too easy, I think, but still, awesome game. Probably one of the best ones on kongregate

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