anyone else have problems with their artillery blowing buildings up, dropping stuff right in front of your artillery, then the next shot blows up your unit?
Spectre Swordmaster with Flamberge. Make Giant ftw. Cover with Mike T Fighter with Cestus, back up with 3x Tuxedo Mage with Star Rod, and 3x Tuxedo Archer with Ancient Bow. Increase your Mana Regen whenever possible.
At 2 GP, get the machine gun. At 3 GP, use a machine gun and a basic gun.
Load these ships (based on gun points) to advance:
Needle A10041921 4 GP, get used to moving with this guy
Crossbow A10041979 5 GP, brings the nuke
Heavy Crossbow A10042050 6 GP
Mortar A10042091 7 GP Class 4 tank
Piercing Needle A10042119 7 GP
Sewing Needle A10042134 8 GP
ShieldsUp A10042152 8 GP, use shield against leech drones
IV Needle A10042482 9 GP
Vamp Needle A10042552 10 GP
Ebola A10042591 11 GP, will beat final level
Extinction A10042620 12 GP
I finished this game with my 8 year old, then he said, "This game sucks." Of course, when we put human + human, he said "ew!" Good concept that could be improved. I felt like I needed a spreadsheet to figure out what I'd already tried.
http://FantasticContraption.com/?designId=2589254 Harley on the Stairs!
http://FantasticContraption.com/?designId=2589599 Paver
http://FantasticContraption.com/?designId=2584164 On the Ceiling
http://FantasticContraption.com/?designId=2569755 Handling - leave it loose
http://FantasticContraption.com/?designId=2568030 Catapult with a tether
http://FantasticContraption.com/?designId=2569466 Awash (struggles a bit)
AI on level 11 is very smart. Combined with double production rate makes it unbeatable. Maybe combine the smarter AI with an even start, and make that a level.