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knux400's Comments

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The Illusory Wall

Play The Illusory Wall

Nov. 08, 2017

Rating: 16

For those of you having trouble with the cyan ceiling room, try and find the room with the green thing on the floor. The solution to that room is very helpful for the cyan ceiling room.

ZS Dead Detective - Walls can Bleed

Play ZS Dead Detective - Walls can Bleed

Jul. 26, 2017

Rating: 5

Huge opportunity missed by not calling this game Deadtective.

Developer response from Lu_Muja

Ahaha you might be right, but I can still use it for a sequel! :D

Armor Mayhem

Play Armor Mayhem

Jul. 21, 2017

Rating: 7

Anyone who was a fan of the Unreal Flash series needs to play this. It's so much alike I can't believe it isn't a direct sequel.

Code Red

Play Code Red

Jan. 13, 2017

Rating: 11

The controls are kind of clunky and awkward to use, but apart from that, it's a great little game!

Developer response from oultrox

Heya Knux, please send me a PM with the details! I'll be glad in tweaking a litte bit more the game. thanks

Squarelaxy

Play Squarelaxy

Oct. 16, 2016

Rating: 2

Needs some way of displaying how many players are in each level. Kind of tedious to scroll through each level, trying to find one with people in it.

Infinity Inc

Play Infinity Inc

Oct. 12, 2015

Rating: 1

Wow. I've seen games go from happy to dark in seconds, but never the other way round. LOVE the ending. XD

Soul Tax

Play Soul Tax

Mar. 09, 2015

Rating: 7

The best moments of this game happen when the guy you need to complete the level dies and you think, "shit, time to improvise".

Ninja Warz 2

Play Ninja Warz 2

Feb. 26, 2015

Rating: 5

I love how when warriors fight assassins the warrior runs and moves like 3 inches

Clockwork

Play Clockwork

Aug. 19, 2014

Rating: 2

Fun little minigame: mouse over the play button without clicking it, then try to make it straight again.

Jive

Play Jive

Jul. 01, 2014

Rating: 0

Also, why the f*ck is there grumpy cat?

Jive

Play Jive

Jul. 01, 2014

Rating: 0

This game is, in short, not very good at all. The level design is generic at best, reminding me a lot of Super Meat Boy or Mario. What doesn't help is the fact that the tiles of the level seem to have no relation whatsoever to the level itself. The hazard tiles have horrible hitboxes, making the game almost unplayable in some places, and the music is nothing but an annoying 5-second loop. I'm sorry, but this is just bad.

Pause Ahead

Play Pause Ahead

Jun. 16, 2014

Rating: 1

There's a neat but subtle little trick you can use on the boss: when your "clone" follows your teleport, he turns blue for a fraction of a second. While he's blue, he can't hurt you.

Music Catch 2

Play Music Catch 2

Jun. 13, 2014

Rating: 0

When you hit a red shape, it very much reminds me of Sonic games when you lose your rings.

Factory Balls 4

Play Factory Balls 4

Jun. 01, 2014

Rating: 3

Why is the paint scraper necessary when a bucket of white paint would function the exact same way? Good game otherwise, though.

Ziva

Play Ziva

May. 22, 2014

Rating: 1

I never thought I'd hear myself think, "Wow, I'm wading through stripes."

Sugar, sugar

Play Sugar, sugar

May. 07, 2014

Rating: 2

now try beating the game without spilling a shit-ton of sugar everywhere.

CutCopyPasteGnome

Play CutCopyPasteGnome

Apr. 17, 2014

Rating: 1

there really needs to be a fast-forward button.

Picross Madness

Play Picross Madness

Apr. 17, 2014

Rating: 0

if you play all the small ones, than skip right to the large, it gives you an odd sensation of flying/falling.

Lightz

Play Lightz

Apr. 16, 2014

Rating: 5

One slight problem I have with this game is that it's sometimes hard to tell which way the beams are pointing. The difference between an emitter and a lit receiver can also get confusing sometimes.

You are a... The Sequel

Play You are a... The Sequel

Feb. 20, 2014

Rating: 0

I am Samuel L McDonald, the immortal wizard destined to turn lead into pokemon.

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