can we get an auto purchase for chests, and an excluder check box next to minions so we can opt out of certain ones like, for example the worm, from being auto-purchased and upgraded? even with upgrades, the worm just kind of eats up space for a long time without more then minimal contribution, and as you get further others become obsolete too, until the next reset. please consider! :)
was 4/5 until i saw that you are actively trying to make the game better. the only thing i wonder is, did you release it then decide to add more features, or did you plan to release it as-is (a rather simplistic game) and then get extra points for listening to peoples comments on how to make it better, having already planned most of it yourself but needing to release a game when you didn't have one ready yet. regardless, 5/5 :D
ah yes, my old friend. my best buddy. my trusty waterproof self-guiding limited-ammo-fabricating auto-firing highly-variable unchanging-appearance forced-spread ak47... oh the aquatic creatures we hunted, and then sold for beyond obscene amounts.
the spell cooldown thing, i think may be due to the talent/perk/skill that reduces the cooldown by 10%, but idk. also, the only thing i would add to improve would be to add the option to see the numerical value of how much damage you take added, just like it shows when you hurt enemies. it would really help to prioritize which enemy is ruining you and which you can wait a second to kill when they are all within attacking range. 5/5 though, if this gets added then i will probably favorite it too xD
Yeah, I'm currently trying to replicate the issue with the cooldowns but to no avail. I'm going to PM you for some more information! Also, I actually believe I have 'damage taken' combat text in the game, just commented out of the code so it doesn't display. Maybe I'll add it back in the future update. Glad you had fun though! :)
this doesn't seem to be an RPG, strictly speaking... my role seems to be to run into things at top speed, with an upgrade system. still tons of fun though.
internal monologue: "this is decent, but not amazing... 3/5"
as i play more; "lured them with pancakes... alright, 4/5. just for that."
and finally: "the ending made me laugh. more then it should have. 5/5"
why has nobody said this? IF YOU WAIT TO HIT THE GAS UNTIL THE LIGHT GOES GREEN, THEN HIT IT THE MOMENT IT DOES, YOU GET A SPEED BOOST. (just like in a real race... except the boost part)
i saw iron man too... also... 15 seconds in the air achievement is more like... 2 seconds of nonstop fire from 2 machine guns without using any other tool.... i got it with the ragdoll pinned to the ground :/
great game, one star until you take out the part of endless mode where 3 bombers fill the screen, and 5 machine gun trucks appear with them. oh, and also the part where my guys randomly lose about half their life when there is nothing on the screen. oh, and the part where my main guy goes from full life to dead for no apparent reason after 2,800 meters in endless mode.
Yeah, I'm currently trying to replicate the issue with the cooldowns but to no avail. I'm going to PM you for some more information! Also, I actually believe I have 'damage taken' combat text in the game, just commented out of the code so it doesn't display. Maybe I'll add it back in the future update. Glad you had fun though! :)