Great game, 5 stars!
One suggestion though: once you've progressed to very high levels of the research "efficiency" you build at an incredible rate (10K% +) but you are unable to translate that build rate into an increased amount of traps built per second. This presents a problem because as you get higher levels of coordination, you need more and more trimps/sec to fight challenging areas, but can't appreciably increase the rate at which you build traps and then catch them.
One solution to this would be to build a block of units (like x100) all at once, but it takes 100 times as long, so that players can leverage their higher build speed into more traps built/sec. Currently a x100 block of traps builds them one by one and has a lag time in between each build, resulting in building traps ~5x more slowly than they should be built at 25,975% build speed.
So I found a bug/abuse with the demon portals: during the setup phase, you can buy a demon portal, summon a demon, then sell the demon portal back for 100%. This allows you to start any level with (nearly) infinite demons. I assume this is not intended, since it makes winning any level trivial.
Great game though, 4 stars!
Very fun game, lots of interesting facets that make this more than your average idle game. The biggest problem I have is that I can't even come close to spending my gold fast enough, even with numpad keys and clicking the equivalent of 30+ times a second (any faster and flash stutters). Can you increase the money spending multipliers beyond x100 to something like x100,000? Otherwise 4/5.
Thanks for the report. We'll upload the fixed version soon.