Want to know the worst? Took me seven (7) WEEKS to figure out that if you get them to level 1000 they take a huge step forward in damage. Sat them at around 500-600 just trying to save for a (gilded) Dread Knight. Oh, the time wasted...
Game froze with 0 years 1 month left, but other than that, the glitches, the lack of any semblance of a story, no need for any skill other than clicking a mouse to renovate, the shortness, no randomness, etc. the game seems just great. *sarcasm*
Starts off great, fun and new but then...it doesn't change. Click, build archer, click, build Tor, repeat, repeat, repeat. Why can't there at least be a different amount of reward for each level? Stands to reason that the tougher it gets you should be rewarded accordingly.
Was giving this garbage the benefit of the doubt with all the stupid token and time restraints but when I finally get enough to buy a store improvement but I can't use the store improvement until someone ok it? Very nice, you can order and pay for a steak at our restaurant but we will bring it out only if the stranger sitting two tables over oks it.
Would be nice if you could 'select all'. For example, when killing zombies you could select all soldiers with one click vs. having to cycle through all and making multiple clicks.
So I was supposed to leave my current job at the end of the week for another but I would not be done with this game by then so I postponed it indefinately just so I can finish. Sign of dedication, stupidity, or addiction? you decide.
1 is NOT a prime number as it is divisible only by 1 and no other number. The definition of a prime number is that it divisible by exactly two numbers.
I know that about the survival wave thank you alex. What I couldn't do is after buying the equipment I couldn't exit that screen to go back to the main screen to manage the characters before starting.
Anybody who has played UO will recognize these characters...ogre, harpies, headless ones, etc. At least they could have changed the look of them a bit.