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koolaidperson2's Comments

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Walkinator

Play Walkinator

Apr. 12, 2010

Rating: 0

PsyBomb Apr. 12, 2010 Why do the bones stretch? i guess he doesnt really check that they wont , i think its a huge problem , and also that fact that the friction is too low , so most creatures slide rather than walk , there should be an option for friction.

Creeper World Training Sim

Play Creeper World Training Sim

Apr. 09, 2010

Rating: 0

this is a hard(but very fun) game , for bowl the best thing to do is get 2 mortars on the rim and that buys you alot of time.

Walkinator

Play Walkinator

Apr. 05, 2010

Rating: 0

PainGiver86 Apr. 05, 2010" koolaidperson2 idd, but you should be able to resume the generations, so you dont waste so much time at an allready broken start" i completely agree, i even suggested that to the dev when he released this , but if it was cheez's way then every time you run your creature you would get the same results , which defeats the purpose. aslo for those interested in genetic algorithms take a look at this one. http://www.wreck.devisland.net/ga/

Walkinator

Play Walkinator

Apr. 05, 2010

Rating: 0

cheezit1107- "wtf this is sooooooooo gay... if u save a creature it does something different everytime u press Generate Animation (not changing anything to the creature) BryceSummer, please fix." thats the point of a genetic algorithm , everytime you run it it randomly generates the muscle movements, resulting in better/different creatures each time.

Cyber Mini-Putt

Play Cyber Mini-Putt

Apr. 04, 2010

Rating: 1

you should boost the friction and add a seizure warning , lol.

Shoote(Beta)Num.3

Play Shoote(Beta)Num.3

Apr. 04, 2010

Rating: 0

i recommend watching some actionscript tutorials on youtube , and then find a actionscript help forum and ask any questions you have there (be sure not to ask very newbish questions)

Walkinator

Play Walkinator

Apr. 04, 2010

Rating: 0

actually if the dev wanted to improve on this he could add options for things like -bone stretchiness -friction -muscle strength and if he wanted to get even more complicated with the genetic algorithm he could add an energy start level and each muscle "twitch/movement" can use some energy , and the creature that gets the furthest before its energy runs out wins.

Walkinator

Play Walkinator

Apr. 04, 2010

Rating: 0

bones shouldn't be allowed to stretch .

Walkinator

Play Walkinator

Apr. 04, 2010

Rating: 0

really love genetic algorithms , this is just great .

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