Nice graphics and very fun, but also very short and very easy. Definitely needs a sequel with more maps and various enemies with various weaknesses which must be exploited to defeat them. Running around and shooting is also fun though. :D
Cool game and whatnot, but all I did so far was collecting tons of random useless gadgets from different random worlds through clickhunting and I'm totally confused now. Maybe I missed a 2 pixel size valve or orb somewhere because of the tiny screen (I know, $5 for HD...) but I don't really know what should I do now... o_O
At the first time I reached a difficult level I was thinking this is a frustrating game, but after a few tries I thought it was great. Sure it is luck involved, but on the other hand, in war luck is a big factor, yet you call the most successful military leaders great "strategists". In business life it is the same, every business needs a strategy, yet they don't know precisely what will tomorrow bring.
I think it's all about adapting to the actual situation, just like in this game. Sure you can't tell what kind of new gem will fall under if you click on a piece, but if you think a few steps ahead and you aim to form a certain combo (e.g. a + to destroy a blocker or glass on the side), you can actually calculate your moves and reach your goals. Sometimes you just have to quit playing and continue on the next day with fresh brain. I'm at lvl 40 and I need the urge to play with this game every day. :) Modified my 4* rating to 5*.
this game expects me to click 500x "race"?? o_O how on Earth is this fun for any person??? I'm too lazy to set up a clicking macro so I quit playing. -_-
pretty fun levels, except Dim's indestructible castles, where you have to try 1315529847 times to get a lucky shot. it's not about fun, skill, or wits (to find out the solution, since it is always obvious), it's purely only trial-and-error frustration.
LOVE the levels where a moving contraption must be destroyed... too bad there's only 3-4 of them, e.g. the trojan horse, spiky slappin' thing, truck & bridge. (tip: wait at the victory screen for a pretty cool music track... why can't that be heard elsewhere in the game??)
great and unique game, but I gave 3/5, because it could be so much better if wouldn't go so chaotic at the beginning of ep.2... reactions history has no use, because I have to click like a madman to scroll to the bottom every time I want to use it. would give 5/5 if some kind of "gray out" solution mentioned in the top rated comments would be implemented.
chilling towers seem to lose all their orbs on upgrading, however, burning temples' cooldown time (they need to "cool down", indeed) resets on upgrading, thus allowing you to engage 2 immediate blasts with good timing. couldn't find another "bug", one of the best games, 5/5. :)
great atmosphere, nice art, interesting storyline. and btw... it's GREAT to see such a superb hungarian flash-game with all those hungarian details... csak így tovább, srácok, 5/5! :)
this game is pure fun, no pressure in form of time limits, health bars, etc. :D nice grapics, sound effects, wide variety of creatively made weaponry and insects. imo blood should be yellowish-brownish-greenish to be a little more realistic. 5/5 though.
earlier I said that you can get into a dead end situation... now I realized that the points don't represent the cash you can spend. :) so you can solve the levels with high penalties and low points, but you can still gather cash for buying stuff...
if you spent your money on a tool you don't really need, you won't have enough resources to buy something you need later. levels can't be skipped, replaying previous levels won't give you that much, so you might find yourself easily in a dead end situation...
Thank you! We are thinking about the sequel!