Funny game, i laughed quite a lot, so it's up to you to go figure. But all seriousness thou, i enjoyed the short levels with quick increase of difficulty instead of long levels with slow increase of speed and difficulty.
Idd, maybe a little too short, after 1 run the game was over. And the I couln't play hardmode cuz I was not lvl 10, which made me have to grind, which i didn't feel like so i left.
Like the other dude say, mucho thingo for little action. Alright we know it a really simple game, 1 button. GG, how about throwing me the hard stuff right away, sure a tutorial level or maybe 2 tutorial levels can i take, but really we don't have to have super easy to slightly harder for 15 levels before something happends, i'll not fininsh this game since i cannot just sit of the time on the easier levels. With a easy concept you give a hard challange instead. That is, if you dont wanna make a game for retards and the youngest kids you can imagien. I'm off, do again, do right.
How about holding in the button for missiles to fire? And what does the rank up mean? Do I get more points or do i get stronger missiles? And some of the rocks are faster than your missiles which makes them impossible to hit unless you know when and where they'll come before they've even entered the screen. Some upgrades would be nice, or what shall i otherwise do with my points`? It's not like you have a highscore list so i can brag to my friends. And the music is very good, far better than the actual game which make me wonder if it's stolen?! Or if you're better of as a muscian instead of a game maker. Aand how about removing the constant loading bar at the bottom of the screen which seems to make noting at all, that is except beeing annoying..
Where's the option to print out the picture so you can have it on your wall to compare with your other creations? Or why not have a room where you can save your outfits and compare them to eachother??
WHen i first walked up to this game I was expecting something else than it was. I thought that i was going away from this game with another face than i really had when i just walked away from the game. It's actually quite intesting how missleading ones first impression of a game is. And that is when you think you know what you are getting into. At least i've learned something from this game.
Far too easy game, just build area burst and spam all levels at the same time, cuz as you spawn a new level earlier u get cash, so therefore u can have full evolved area burst tower with range, dmg and rate booster fully upgraded before you've even encountered the first enemy. So hardbadge isn't hard at all nor time consuming as you send all the waves at the same time and therefore 1 level is like 1 really long wave. Easy as pie I tell you.
Thank you I've gotten it fixed!