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kru_'s Comments

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Bela Kovacs and The Trail of Blood

Play Bela Kovacs and The Trail of Blood

Apr. 08, 2011

Rating: -10

Can't find the last glass. There is no included hint system. 2/5.

Big Pixel Zombies

Play Big Pixel Zombies

Aug. 11, 2010

Rating: 3

This game has inspired me to teach my dog to shoot automatic weapons in preparation for the Zombie Apocalypse.

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Jul. 09, 2010

Rating: 0

Is there a way to get this fullscreen?

LARRY and the GNOMES

Play LARRY and the GNOMES

Jul. 08, 2010

Rating: -2

LOL What a stupid level designer. Those insta-death pits are terrible design decisions. Boss design was ok. Levels look nice but play like Zzz..Zz..Zzzz....

Cursed Treasure: Don't Touch My Gems!

Play Cursed Treasure: Don't Touch My Gems!

May. 12, 2010

Rating: 2

The ninja bosses are stupid. They break the mechanics of the game. Little ninjas are great, but ninja bosses have no place in this game. Towers don't matter vs ninja bosses. Ninja bosses turn this game from a great tower defense into "can my meteors manage to kill him before he reaches the gems?" Remove ninja bosses. Beef up the other bosses, because none of the other bosses are any threat, and ninja bosses are entirely outside the mechanics of the game.

Vacation Mogul

Play Vacation Mogul

Apr. 09, 2010

Rating: 0

2/5 due to bugs, good game though

Mad Karate Man

Play Mad Karate Man

Mar. 05, 2010

Rating: 0

this is pretty awesome.. endure the early stage to figure out how to play, then upgrade your kicks and power and gravity to get never-ending runs.. I just played a run that lasted ~4-5 minutes for a score of 45 million for a single run haha

Balloon in a Wasteland

Play Balloon in a Wasteland

Feb. 14, 2010

Rating: 0

game is poorly balanced

1066

Play 1066

Jan. 18, 2010

Rating: 1

lol taunting is waaaaay too strong.. I just got defeated by an army that did nothing but taunt. LOL

Civilizations Wars

Play Civilizations Wars

Jan. 13, 2010

Rating: 0

This game would be more fun if the cpu didn't auto-reinforce towers that I attack. Or, if its going to have magical, instant knowledge of my attack vectors, then give the player the same benefit. Draw a line to every tower the cpu is planning to attack.

Civilizations Wars

Play Civilizations Wars

Jan. 12, 2010

Rating: 0

1/5 not-fun clone of nanowar

Back2Back

Play Back2Back

Jan. 12, 2010

Rating: 0

Flamers seem useless. The spinny things explode even when a flame guy is right in front of him, focusin on him. Seems like I need 2 flamers per single spinny, which makes this game poorly balanced. 1 star.

Lateral - The Word Association Game

Play Lateral - The Word Association Game

Nov. 17, 2009

Rating: 0

Guessing a single related word is stupid. The interesting parts of the maps are when two or more words associate. Simple saying "tool" and having me guess every possible tool imaginable does not a fun game make, 2/5

Ge.ne.sis

Play Ge.ne.sis

Nov. 03, 2009

Rating: 0

Darn. Its not a bad game, but the difficulty is either too great or too simple. Such poor balance.

Elona Shooter

Play Elona Shooter

Nov. 02, 2009

Rating: 0

lol "You don't receive some medals in carry over mode." So what medals DO people receive in carry over? I think none.

Demolition City 2

Play Demolition City 2

Oct. 30, 2009

Rating: 0

lol they broke it

Elona Shooter

Play Elona Shooter

Oct. 30, 2009

Rating: 0

I give it a 2 because of bad game design (too much difficulty, too much randomness).

The Tickler

Play The Tickler

Sep. 29, 2009

Rating: 0

too hard too fast 1/5, learn to balance your games developers!!

Jungle Magic

Play Jungle Magic

Sep. 20, 2009

Rating: -1

This is an almost great game. The flaw in this game is that each level has a time-limit. If there were no time limit, then the game would get 5 stars, since its great. Since it has a time limit, 2 stars. Time limits suck for casual games. When will developers learn this lesson? Idiots.

Reverse Tic Tac Toe

Play Reverse Tic Tac Toe

Sep. 14, 2009

Rating: -1

The problem is that, with both sides playing perfectly, the first player always wins (which means 100% loss on hard mode in this game).

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