Here are my thoughts on this game: When I first saw this I thought the idea was unique and interesting. After having played for about ten minutes that original assessment still held true. I rate this game somewhere around a 7.5/10. here are some pluses: unique creative game, music takes a back seat, it isn't great music but it's just enough to engage you without distracting from the game. The idea was executed very well in a game that is polished but not over polished. All of the effects fit in very well. My biggest complaint is the difficulty. I found playing the first couple levels hoping the difficulty would go up. Later levels just increased in complexity of the shapes but not the overall difficulty of the puzzles. While important in the concept of the game the overall mechanics of the game could use some work. On some, I found the only puzzle was trying to make the pieces move the way I wanted them to
This is still not saving any of my progress and I don't believe it is a connection issue. It is simply not storing things in memory that is accessed. possibly a retrieval issue. Possibly a storage issue
the biggest problem I have with this game is the speed it runs at. for some reason it runs at about 2x what it usually does. causing even the tutorial to be very hard.
you should be able to change the quality from the pause menu. Let me tell you its a bear when its lagging, so you pause the game only to find out that you have to unpause to change the quality
I think that the best change you could make to this game would be a cohesive and well defined attacking scheme. That is, either allow the player to choose targets and understand intercepts or, have a scheme so the player knows whats going to happen when they attack
See my response to the comment below. :) Edit: This should now really have been fixed.