I don't know if it is just my game but the healing is no longer random, it only heals the vehilce the spare parts dispenser is on. Ever since I got the car ram, nothing has been getting healed
One thing I would really like to see, especially now with all the new enemies, is a difficulty selector. The way this might work is that it starts off at the early waves easier (on an easier setting) but the difficulty works it's way up to that of the normal game. Also, early ribbons could be removed, applied only to that difficulty level, or the benefits nerfed. This would give an inexperienced player the opportunity to have some extra waves before unfair brutality set in.