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Ninja Slash

Play Ninja Slash

Mar. 21, 2010

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Hey people! Thanks for the comments, I really appreciate them. As I had no intention of implementing a story mode I made it hard on purpose, as there's only the next highscore to reach. I'm planning to do a sequel which features a nice story-mode, power-ups included. I really wanted to call my first attempt at using the flixel engine done. @FreakFellah: The difficulty is in fact slowly rising and thus there are more and more enemies coming at you. I'll look into making it more wave-like and see what happens.

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