I don't like these types of games (I'm just not good at spatial awareness things), but even I can tell this is a well done version with great graphics. Only thing I'd suggest is changing the 'start game' button to indicate that you can continue games you've already started (i.e., continue game or the like).
Excellent point-and-click adventure - the captain on the radio meant you were rarely stuck for what to do, and the graphics were terrific. No pixel hunting, too. 5/5
Not bad - definitely needs some sort of storyline, but interesting gameplay. Right now feels more like a demo or something than a full game.
Small bug - if you look at unlockables in the menu, then look at achievements, you still have the unlockables box floating on the screen.
While much better than the first one, there are still numerous misspellings (pionts, for instance, instead of points) and random bugs (I was instant-killed multiple times when at full health and no where near enough enemies to kill me). The instructions, while better than the first game, could use a little work. Still, pretty decent and enjoyable.
Poorly designed - got caught between a desk, filing cabinet, and a guy who wouldn't move. Couldn't do anything for over three minutes - very frustrating. Boring conversations across the board, too.
This game could be fun if there was better instructions, a way to go to the main menu, and if prices weren't occasionally cut off on items with longer descriptions so that you don't know what something costs until you buy it. In the end, pretty disappointing.
For the zombie one, you have a shotgun too. Make sure to switch and use it for groups. I couldn't get beyond 2:30, but I did get the badge. And E1bowman, that really helped - I didn't think to use the tesla towers. Thanks.
Eh, not really impressed with this game. Poor menu/help interface, weird physics (no friction), no explanation that you have to keep the entire thing steady forever to move to the next level - yet it still makes you wait for something to fall off, even if it's moving so. very. slowly. towards the edge. Could be a good game, but lacking in a lot of respects. 1/5. :(
Eh, didn't like this one much. It was mainly hovering your mouse over the screen until you got the hand. Lame pixel hunt, basically. Decent enough animation, but the majority of it was rather immature. Not worth the time.