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Feudalism III

Play Feudalism III

Nov. 10, 2013

Rating: 3

[continuation]Loot from conquering cities makes that you no longer need any gold after beating 3-4 cities. Maybe looting a % of defeated army's equipment would be better option. Also bigger cities should be harder, in feudalism II it took some effort to capture capitals. Also, as somebody already mentioned, your units push forward very fast and you often get stuck on your own riflemen. And last but not least, what happened to me when i tried to beat black dragon: i was coming by the sea, and landed on the shoreline at the mountains. My ship got stuck, i could move neither way and had to load last save. Still, it's fun game, keep up the good job. Peace.

Feudalism III

Play Feudalism III

Nov. 10, 2013

Rating: 6

Game gets very unbalanced after a short while. At the beginning you have to keep behind your troops or you'll get destroyed by ranged attackers, but after few levels you can just go rambo mode and destroy everything. After maxing venom thorns from poison clan i didnt need army anymore, i could just spam it conquering literally any city, and then i made my way alone to the black dragon. Character progress should be slower and more linear. Maybe adding level'points sepnt requirements on higher levels of given skill would help. As of other things, big monsters give way too much experience, while being just too easy. Repeating first big spider 2-3 times gives you a lot of levels...

Incursion

Play Incursion

Oct. 12, 2013

Rating: 0

@Begonia717 You should build towers like: 6 archers at the entrance, 6 warriors at sides and 6 mages at the exit, when upgrading prioritize archers>mages>warriors, for archers place 2 mortars to deal with skeletons and 4 elves for the rest, mages should be upgraded into lightning ones later. If you have spare gold and problems with waves of skeletons you can upgrade 1-2 warriors to warhammers, but that's not necessary. And in some waves you'll have to do micromanagement, moving your archers and mages around when there are big waves going on one side. Good luck :)

Necronator 2

Play Necronator 2

Mar. 04, 2012

Rating: 1

It's good game, maybe even better than Necronator. But it has some serious problems. Some of them are problems with upgrades and ai, as some people said before. But i encountered one more problem. Sometimes archers and mages stop shooting. On some maps (first one where i encountered it was last elven map on first continent) archers and mages started shooting only when they are in melee with enemies. It doesn't happen often, but when it happens i don't have a chance to win a battle. You should fix it. And maybe there is one thing you could improve. I mean, putting more differences between races, by adding some unique units for each race. Something like elven elite archers, orcish berserkers, human paladins, and undead... maybe wriaths, ghosts or something. Still great game, but bugs make it hard to play (especially ai and upgrades bugs).

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