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Moonster Safe

Play Moonster Safe

Aug. 16, 2010

Rating: 0

The game feels like those flashing "You are the millionth visitor!!!!!!!" ads on websites.

Fantastic Contraption 2

Play Fantastic Contraption 2

Jul. 27, 2010

Rating: 0

While I enjoy this follow up, I think the most disappointing is not being able to see what other people have done for a given level after you complete it. The funnest part of Fantastic Contraption for me, was seeing the insanity that other people create.

iGod

Play iGod

Jul. 12, 2010

Rating: 0

Me: blue God: Green. Me: green God: What does GREEN remind you of? Me: you God: " What does GREEN remind you of?"? Me, ? Me: yes God: Yippee!

Protector IV

Play Protector IV

Jun. 17, 2010

Rating: 1

There's a bug on the hire hero page. If you lack leadership to hire more heroes, each time you click "hire hero" you gain 2g.

Fortside 2

Play Fortside 2

Jun. 10, 2010

Rating: 0

Feels like the difficult ramps up way, way too quick. Level 1 was super easy, level 2 was easy, level 3 was hard, and level 4 is bloody hard. It also feels like enemies come too quickly. There's no real break in the waves, they just amass super fast and the turrets can't keep up with the number of enemies. Maybe I'm missing something, but it also seems like the specific towers do no damage at all to specific units.

Prince of Persia: The Forgotten Sands Flash Game

Play Prince of Persia: The Forgotten Sands Flash Game

Apr. 30, 2010

Rating: 0

Gave up after the 3rd level. By that point, the horizontal artifacting was so terrible, the "game" (if you can call a crappy ad a game) became unplayable. Granted, playing the first level, I just played the entire "game".

Thanks Tanks!

Play Thanks Tanks!

Apr. 26, 2010

Rating: 0

Otherwise good game, completely ruined by the "1 shot, you die" level. Sorry, but in a game of mostly random luck when it comes to shots, there is no reason beyond trying to frustrate people to make a level where the enemy kills everything in 1 hit. Physics could use some work too. In the 2 hills level, my tanks just kept falling over and getting stuck in their sides.

Test Pilot

Play Test Pilot

Oct. 22, 2009

Rating: 0

Great idea but seriously lacking some very important aspects: 1) Need to be able to move camera to see the track. 2) Simple edit/move parts. Its annoying as hell if I want to make a small change that I have to delete and redo those parts all over again instead of just sliding the piece. 3) A "batch" option for engines would be nice. If I want all 4 jet engines to go at once, it would be nice if I could select all 4 and give them all the same controls. Instead of 1 at a time.

Pixelvader

Play Pixelvader

Jul. 28, 2009

Rating: 0

5/5 just for the autofire Quoted for truth

me and the key

Play me and the key

Jun. 15, 2009

Rating: 0

-1 star for level 14 taking way too long. -1 star for the two TV levels taking way too long. -2 stars for level 25.

Box Clever

Play Box Clever

May. 18, 2009

Rating: 0

last level is insanely frustrating with the lag.

Pirate Defense

Play Pirate Defense

May. 15, 2009

Rating: 0

Completed 101 waves, and didn't get badge :(

Protector III

Play Protector III

May. 13, 2009

Rating: 0

1 was good. 2 sucked. 3 is ridiculous. Seriously, forcing people to repeat the same maps over and over and over is not content!

Splitter

Play Splitter

May. 12, 2009

Rating: 0

Completed every level, collecting every star, and only got 23/25. WTF

Spewer

Play Spewer

May. 08, 2009

Rating: 0

Great game but have to give it a 4/5. Game slows to a crawl whenever there's a bunch of puke. Which is pretty much the point of the game.

Five Minutes to Kill (Yourself)

Play Five Minutes to Kill (Yourself)

Apr. 23, 2009

Rating: -1

Yet another stupid Adult Swim game that gets badges for no reason. 1/5

Frontline Defense Beta 2

Play Frontline Defense Beta 2

Apr. 03, 2009

Rating: 0

Didn't realize redoing levels gave you skill points again. Makes things a little bit easier but more repetitive. Also, it would be nice if the health taken by enemies was static, and not based on their HP.

Frontline Defense Beta 2

Play Frontline Defense Beta 2

Apr. 03, 2009

Rating: 0

Needs a new game button. Needs a skill reset. Difficulty needs to scale better, start of a level is freaking hard and is almost just luck to survive, then it becomes super easy. Damage buff tower seems like it adds nothing. Game seems impossible if you don't max out mercenary (I was doing great then I put a point into engineer before max mercenary, now I can't get any farther.)

Penguinz

Play Penguinz

Mar. 31, 2009

Rating: 0

Game is too easy for the most part. No save, seriously? You don't start out with nearly enough ammo after a continue, especially when you die on a boss. Chainsaw eats up 1000 ammo in mere seconds? Most of the guns are not needed. Very little variety, the difference between enemies is minimal, and the only like 4 maps makes it even more repetitive.

Music Catch 2

Play Music Catch 2

Mar. 11, 2009

Rating: 0

Fantastic game. My only complaint is the whole "another flash program is using sound, please close it" and you can't play at all until you do. Especially when that flash is just a youtube video that has ended.

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