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Idle Intelligence

Play Idle Intelligence

Mar. 09, 2018

Rating: 2

I completed firewall 9 and all related tasks with absolutely no problems, but I can't even select firewall 10 to complete it. I think there's a bug involved? Also there's a random decryption task that's listed before firewall for some reason, but it's locked and unreachable

Crafting Idle Clicker

Play Crafting Idle Clicker

Jan. 20, 2017

Rating: 1

After repeated expeditions, the dynasty menu will eventually become clogged with blueprints. This slows the game down and makes the menu a chore to work with Suggestion: Allow players to 'sell' old blueprints in exchange for new blueprints of their choice,with a steep exchange rate. Perhaps 10 blueprints sold=one new blueprint of the player's choice, with higher-tiered blueprints counting as multiple blueprints at the same time,and blueprints above level 50 counting twice. Example: a player has two lv. 51 Stage II club blueprints,a lv. 49 copper axe blueprint, and a lv. 1 bronze shield blueprint. Together this counts as 10 blueprints (2*2*2 + 1+1) , enough for the player to buy one Stage I gold ore blueprint. Another suggestion: If a player has enough Packs, he should be able to open the entire set at once, rather than make a separate transaction for each pull.

Developer response from RevelBase

Thanks for the feedback. An option to sell blueprints is planned and can hopefully be added in one of the next updates. The current idea is to 'just' sell it for lore, but I will consider your idea as well. The biggest problem with it is probably, that it sounds like a lot of work. I like the idea of an 'open all' button for blueprint packs, but I have to see when this fits in.

Crafting Idle Clicker

Play Crafting Idle Clicker

Jan. 19, 2017

Rating: 0

At very high expedition values (~100 under the advanced expedition) I am hitting repeated instances of savegame bugs

Crafting Idle Clicker

Play Crafting Idle Clicker

Sep. 11, 2016

Rating: 0

Bug reports for the newest version: Pulling up the achievements menu seems to crash the game! Clicking on icons doesn't accelerate item production! You can only acceleration production by clicking on icons in their respective submenus

Developer response from RevelBase

Thanks, I'm working on the problem with the achievement popup. I've changed the item speed ups on the game area to the right mouse button. This way you can speed up without the popup popping up.

1Quest

Play 1Quest

Sep. 21, 2014

Rating: 0

Easy if you tackle every dungeon area...brutal if you attempt to plow to the blood sanctuary immediately. Is it even POSSIBLE to save all of the children?

Dim Sum Tactics

Play Dim Sum Tactics

Apr. 19, 2013

Rating: 0

At this point, one has to wonder if Babelbat pulled the plug on the game entirely.

Dim Sum Tactics

Play Dim Sum Tactics

Mar. 15, 2013

Rating: 13

Uh..the start menu button seems to have stopped working. looking at the daily high scores, it seems as if no one even signed in today....or yesterday..or the day before that. What's going on?

Dim Sum Tactics

Play Dim Sum Tactics

Feb. 25, 2013

Rating: 3

I personally prefer the older menu music. It really felt "appropriate" for the game, to me. The new music doesn't really "fit" as much...

Dim Sum Tactics

Play Dim Sum Tactics

Jan. 11, 2013

Rating: 0

You fixed the error. The game works now. It must have just been something on my end. Thanks!

Developer response from babelbat

glad we could help. thank youfor tellig us about the problem

Dim Sum Tactics

Play Dim Sum Tactics

Dec. 30, 2012

Rating: 1

On another note... Wuxia Mill for life.

Developer response from babelbat

haha i love mill dcks too personally. but refresh snowmen apocalpse is pretty cool too

Dim Sum Tactics

Play Dim Sum Tactics

Dec. 27, 2012

Rating: -1

Woh I was waiting for a huge update, buuuut.... the game is completely broken now! Literally. The menu is gone. I can't do anything. It automatically makes me request a battle, says that I'm trading eggs when I'm not trading eggs,and gives me an incredibly high rank of 2222. What is going on?

Developer response from babelbat

please tell me if you are still having problems. my teh team has had a look at your account , but cannot find nything as of yet. we're hoping the latest udate will fix your isue. if not . just tell us and we'll put some more people on it.

Rivea

Play Rivea

Oct. 15, 2012

Rating: 1

My previous comment refers to other versions of the game, chiefly the newgrounds version..and yes, they do have a scoring advantage over every player on Kongregate(though they lack a leaderboard posting.) You have a good idea bout the bullet-slowing shield and the bullet absorption, but the player lacks the ability to switch back and forth between them freely. If you modified this, you could have a scoring system kind of akin to ESPgaluda (but not really...), which would definitely be a good thing. On the subject of the slow shield, players should be allowed to disable its ability to remove bullets. Less bullets=less coins upon conversion. The final upgrade to the slow shield can be seen as a permanent liability to a player's save, which is definitely not a good thing!

Rivea

Play Rivea

Oct. 12, 2012

Rating: 0

Your total accumulate coins should NOT effect your total score. This renders optimization of the earlier levels of the game more or less pointless, and means that players can "grind" their way into higher positions. Otherwise, the game is enjoyable. Did I see some of Flandre's patterns in there?

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