buggy. you can pick up the classified documents twice, if you click on the right side of the screen outside room 51 you end up back in the first hotel, etc. also YOU STOLE CHRONO TRIGGER MUSIC >:O
you know you've made a bad escape game when even the walkthrough can't solve it. maybe you should concentrate on making games that are actually playable instead of pumping them out twice a week.
you put the paint cans down on the tray, then drag the brush to the matching can. things like that, and some sketchy click drag down what is an otherwise promising p&c adventure.
is the last boss supposed to be beatable? i spent a bunch of time farming medkits to beat him and he just healed to full and cannon spammed me to death.
ugly as sin, but actually a fairly well designed RPG. Needs a lot more content and some balancing (it's really grind heavy ATM) but this is a really good start.
I like the art direction, flattened text is hard to read though. i'm impressed the nudity is only partial and tastefully done. animated images is an interesting twist on the memory game, although i don't know why they aren't animated in the gallery.