@ Gorl's comment: You know you're a nerd when you look at that scenario and think "with Zubat being poison/flying, he would have a double resistance to Bullet Seed, a grass type move..."
But still a very amusing comment!
My biggest problem is the giant attack detection. I have been hit by the guy he swings around when I'm standing behind him. I'm just having a hard time understanding the hit system. And the Magikill attack seems to take effect before the fire even appears in front of him.
There were points in the game where I was thinking so intently, that when my avatar died suddenly, I would flinch.
Intense message, very deep. Forces a lot of introspective thought. Love these kinds of games. Wish I could see them more often. 5/5 from me.
19:27. Tried playing this before and was consistently jetting forward...nice to see that that was fixed, even if it was simply reassigned to a different key. 4.5/5 if only for repetitive music.
I have a BIG problem with the pustossers being able to throw through the walls when I can't shoot through the walls. Especially in rooms where there isn't much room to stand in front of them to shoot. Maybe if I could shoot down this wouldn't be a problem, but...
Quite impressive. I eagerly await the next one. Kept me interested throughout. Battle Zone Gamma gave me a hard time for a while, but I got through. 5/5 from me.
Couldn't beat the first level, but I really like the concept. At first I was like, wow, this is just a total knockoff, and then I got to the tetris part. Very funny.