{Firestorm} is ridiculously easy, it shouldn't be that hard to perfect, and Chaoz Airflow is meant to be ridiculous, but IMO it's perfectable. Just REALLY REALLY hard.
This game's... ok. It's really fun at first, but you soon get to a point where you've done the same thing 20, 30, 80 times over and you're only doing it because it's badged. 3/5
This is simply taking the most basic idea of TD and putting penguins in it. Nothing special whatsoever. Levels are too long and I can see no stats on my enemies or towers. I've just got to hope what I do is good enough? 1/5
This was definitely more fun than the first game, although it's still pretty glitchy. I'm not taking the lag into account because I understand why, but the broken trebuchet? :s 4/5
The gameplay throughout was ok, the storyline was cheesy, the Engrish was AWFUL x.x However, the final boss battle was incredibly fun which I wasn't expecting. 3/5
This game is.... Odd. It was fun at first, but the levels are unnecessarily long, and what exactly do I have to do to complete each level? All I'm told is how to finish the first. 1/5.
Did anyone manage to defeat the huge quintessence of rage at level 1.0000? My character keeps Reluctantly Accepting Temporary Overexhaustion and being DOMINATED by the falling Death Piano.
The fact that the arrow is fired on a delay after the button press is registered makes some of the levels (especially those involving fans) pure luck. Cute game though. 3/5