I really enjoyed the game. It has a rare or even original concept with well fitting difficulty. It's also quite player-friendly because you can't die permanently. There is no timer or counter that shows you how well (or awkward :D) you performed - though speed running would be kinda pointless in this game. Some levels were kinda tricky, others quite easy. I also really like the choice of music.
5/5
It starts really tough but somehow it's quite fun. It's a challenge, so you gotta figure out the right strategy to beat them up.
Nice music, nice graphics.
5/5
Mmmh, looks quite fine so far, but still needs some work. The ingame music loop is a bit annoying (too short). Also some tower decriptions are still missing and you can place buildings under the build menu? Dunno, 1k money by clicking on a building and placing em under the menu o_O
ouch.. so I keep spamming cross smash now, and if I fail one combo I die, great :P I don't even look at the screen, since the sound of the keyboard and the "smash"-sound are sufficient, everything more starts to distract so much that you simply lose the awful timing you need..gah.. thats pretty much were "fun" ends and "work" starts:\
The idea looks nice, mh, it's also kinda well made.. but the controls are just horrible. I keep trying combos and they fail every time, that's just awful
4/5 -2 for horrible controls
It's always fun to see how violent you can be while avoiding death^^' The world would be much better if everyone would just drop down from ledges or swear ;) Good old disney-death-trope...
5/5
Woho, he ate the savegame AND doesn't have auto recognition of how far you are before finishing a level.. grml :P Now I had to import the stuff and do lvl 15 again
Hm, does it mute sounds independent from music? If not, then.. nah.. I hate it when people use one mute button for both, because sometimes the sounds are ok (and they are simply vital for the gameplay feeling) but use some horrible music, and the only thing you can do is muting both..