Oh cmon. How "obeying is boring, disobeying is fun" a deep message? It's not even a message, it's a truism that is not elaborated in any way.
Also, lol at people talking about psychologism of the game.
I really don't like when people present a very simple message as if it was a ***ing philosophical breakthrough.
Using simple metaphors and vague sentences doesn't make things deep. It's a surrogate.
And LOL at all the proud people who deciphered the mysterious hidden meaning. Congrats, guys!
Chaotic, there are many ways for a website to get revenue without turning into a "pay-per-click" thing. You know. Google doesn't charge you when you search stuff, yet they are a big fat company, okay :)
And there were no logical tasks until the end of the game. Only "how good are you with your mouse" ones.
And I really don't like when people write "think! Use your brain! Think outside the box!" in the descriptions of their games. As if they wrote a freaking novel, not a flash game.
What should I think while playing a poorly written arcanoid? I was thinking that the moronic developer didn't think about how arcanoids should run smooth.
But there is some quality, some style, and some neat puzzles in this game. 4/5
Great game.
Too many illogical things for a logical game though.
In level 14 it won't give you a key if you pass the maze with left button pushed down, even though the maze is displayed as clickable. In level 15 you always have to throw the ball from the top of the screen - in the beggining thowing a ball from 1/8th of the screen pushes the terrain down, in the end you have to throw it from like 7/8th which doen't make sense in terms of physics. Will comment as I play further.
That's why people underrate it. Because they think it's a timekiller like epic wars, which it's not. It's a great RPG in the old spirit, for RPG-lovers.
Again, guys, you being unable to hit things has nothing to do with the game. It's just a game designed for different type of gamers then you are. Move on to your hack-n-slash.
What do you mean "upgraded to the fullest"? There are choices to make, money to spend. Defence/attack skills, defence/attack ammunition - you never have enough money for everything. Anyway, i guess you're playing a different game. Because yes, trying to hit a fortified troll in a castle with regular archer won't work. Try using haevy soldiers and catapults, for example. And again - USE USE USE the tactical skills of your general and units' skills.