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lad16's Comments

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Mud and Blood 2

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Apr. 18, 2009

Rating: 0

If you guys want to discuss m&b2 tactics, you could just use the forums...

Mud and Blood 2

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Apr. 17, 2009

Rating: 0

does the legion d'honneur make frenchies spawn with 100 health or is it just for show?

Prizma Puzzle

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Apr. 13, 2009

Rating: 0

Seems like you would want to take the shortest path to get a gold...

Fantasy Kommander

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Apr. 09, 2009

Rating: 0

You can orient your soldiers whenplacing them, press the red arrows on the ground. Are the one hit spells for the elf general supposed to have unlimited range? And for the sequel, a magic user unit (besides the elf general) that could be upgraded to heal or damage would really help.

Fantasy Kommander

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Apr. 09, 2009

Rating: 0

And also, I don't see my area of effect spells damaging tight groups of armies...

Fantasy Kommander

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Apr. 09, 2009

Rating: 0

Also, the archers' range should be limited in rough terrain and forests, because when you have to be in the enemies face to do a ranged attack, that kind of makes ranged units useless...

Fantasy Kommander

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Apr. 09, 2009

Rating: 0

You should take out the random turns. It would be easier if you went, your opponent went, etc... Right now, It's completely pointless to upgrade your initiative because even if you get two turns in a row, that means your opponent gets two turns in a row.

Fantasy Kommander

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Apr. 08, 2009

Rating: 0

I think it's pointless to upgrade your weapon, as you don't hit in your damage range anyway. You either hit a 1 or a supercritical.

Fantasy Kommander

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Apr. 07, 2009

Rating: 0

Easy is way too difficult. You should consider making enemy bosses have less heath or make them extremely vunerable to criticals. Also, this latest patch is good, but could you make the new "failed attacks"(1 damage hits) actually be the unit's minimum damage? And also, adding a priest or healer character would help this game alot, or at least a hp regeneration when the unit skips a turn. That is absolutley necsessary, because even if you lose one unit, your chances of winning the next battle are drastically decreased. You often have to redo battles over and over to get though them with no losses.

Fantasy Kommander

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Apr. 07, 2009

Rating: 0

I would also like to see a description of the battle that includes the number of units you can place, type of terrain, type of enemies etc...

Fantasy Kommander

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Apr. 06, 2009

Rating: 0

Some of the secondary objectives are a little too hard because they interfere with your main objective(ie:enemy undead general blocking the path to your objective; heavily defended castle right next to the town you need to capture; large amounts of fortified optional enemies surrounding your main objective or blocking a path; etc..) You should make the secondary quests a little easier. I also hate the random counter crits that one-hit my general or an expensive/high level unit. And its very time consuming to have to go back and re-upgrade all your men. Other than that 5/5

John Citizen

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Apr. 02, 2009

Rating: 0

I didn't think niagra was that hard, just toss nades and shoot them when they're at the desired spot. The plane bombs are too easy in my opinion, you just have to keep moving to get away from them. And if you can't beat the ottawa level, then you just suck at platformers.

Plazma Burst: Forward to the past

Play Plazma Burst: Forward to the past

Apr. 02, 2009

Rating: 0

wow, the gun battles get reallly laggy for me

Penguinz

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Mar. 31, 2009

Rating: 0

On hard mode, the bosses are really repetative.

Mud and Blood 2

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Mar. 25, 2009

Rating: 0

I only have one complaint: can't you make it so bunkers become translucent when you mouse over them? I can never tell what i put in them

Mud and Blood 2

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Mar. 25, 2009

Rating: 0

*bunker in a corner

Mud and Blood 2

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Mar. 25, 2009

Rating: 0

grouping them does make them vunerable to nades, so i put a bunker with at least two MGs in it

Mud and Blood 2

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Mar. 25, 2009

Rating: 0

the new cam net can be very useful. if you put masses of your men under it, it discourages the enemy from using arty. I put a trench or two under it for good measure

The Line Game: Orange Edition

Play The Line Game: Orange Edition

Mar. 21, 2009

Rating: 0

Jesus Christ, I'm sick of this "state your ideas for badges" crap. If the game is popular (and compatible for api) then it will get badges! they probably don't need your "suggestions"

Frontline Defense Beta 2

Play Frontline Defense Beta 2

Mar. 18, 2009

Rating: 0

this has solid graphics and gameplay, but it is very easy

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