This is the absolute worst game I've played in a while. I suppose its because the description uses the words "puzzler based", which its anything but. There were no puzzles at all, picking the right switch was painfully obvious as on most levels there was only one switch to choose from. From there the game devolved into another generic platformer with terrible hit detection and unforgiving level design
Its wierd that 90% of this game is luck. I can get 100+ and 20 waves with the same tactic.
Sometimes you can go for 80 waves without seeing a blitz and other times its only 10 before they parablitz you three times in a row
I really wish they would make the difficulty increase a little more gradual, because allowing the enemy to throw tanks and trucks at you at wave 2 is just lazy programming
This is a great strategy game... if the only strategy you know is kiting.
1948 is basically impossible unless you do it exactly right, which ruins the game for me. Its basically just trial and error till you win, no going in with a plan
Ugh, and ONLY flying the Bristol?! Who's the retard who came up with that?
Basically, the first few levels intrigued me, but the later ones were repetative and a big let down... 2/5
Wow, I really wish kong would resolve the stupid keyboard glitch... I can't do any dungeons because I have to button mash and hope he goes the right direction without getting stuck wasting stress running into a wall...
Completely useless to specialize in a slow weapon. It makes the game impossible to beat because the entire game is fighting low hp mobs. (Why can I still lose to a rat rush at level 14?)
How do you guys find grenades hard? It was just clicking a button and your squad tossed a nade at the closest enemy. I think that they were a little too underpowered because you can practically beat the game without them. My only problem with this game is the first tank level. How are they producing tanks faster than I can make bazookas? After that level it got a little too easy, I just rushed them with riflemen on most of the levels.
Entropy has a strategy, it just relies heavily on luck. Like if your opponant lays an armagio, you could mutate it into an abomination and hope it doesn't turn into a dragon with devour, and if it doesn't, you could possibly eat it with an otyugh.
Really too easy. Just spam the charge attack and if you get hurt, attack jump or teleport away and heal. Lather, rinse, and repeat until you beat the game
No offence, but you could do a lot more with $20 than spend it on a flash game... Hell, you could buy a real game (providing it was used or old) with better graphics and gameplay than this for that much. All I'm saying is that instead of spending that 20 here on something that you'll forget about in a week you could spend it on something worth while.
Again, I couldn't make it past level 7 because the jump in difficulty is too high.You might want to consider changing that and maye adding a speed control button and a mute button.
Although it doesn't have that much variety in maps, there are some aspects of this game that make it awesome. I love that you can individually uprgrade stats and the music isn't repetative. There seemed to be a jump in difficulty around the second wave of tanks. For some reason I couldn't kill any of the tanks or the next wave of cars.
1/5 for being IMPOSSIBLE. I can easily stop my guy from auto running in a direction, but by the time I do, its already too late. And it also seems to happen when ever I try and push the same button twice in a row to move my guy very slightly. Anyway, this is BS and impossible.