In Realistic mode, it seems that you spend about 20-30% of your time hoping your disease spreads to the entire world, and 70-80% of your time praying that you'll manage to kill them all before the big 100... I just infected the whole world in realistic in like 30 days, and STILL didn't manage to do it... seriously make people DIE a little quicker won't you? I mean, COME ON!!!
One other reason this game can't have badges: There are cheats...
Say, what's up with the one place with the white wizard that keeps floating around, and the area is blue on the map... I go back there but still the only thing is that weird ghost thing... or is that what happens when a unit dies?
Line Driver
Dude! You just completed the Line Driver achievement in Line Game and won the Line Driver badge and 30 points!
WOOOHOOO!!! THIS ONE GOT ME TO LEVEL TWENTY!!!!!!!!!!! YAY!!!!
Really needs a retry button... I lost once because I went to grab an upgrade at the edge of the map and a ship flew in and blew me up... so then I didn't have all of my upgrades when I fought the boss, and it was insanely cheap...
The second boss tends to be rather cheap IMO, having to focus on dodging the bullets, and at the same time watch the ship to see when the laser's charged, it's kind of annoying...
Oh, and above all, like with most strategy defense game, I'd like it if there was a way you could control what your units hit at... for example, hit the enemy in your range with the most HP, hit the one with the least, the one that's in front, in back, closest, farthest, etc.
Oh, right, one more thing... If there's flying creatures that can only be effected by mages, shouldn't there be some sort of creature that can only be effected by warriors???
There seem to be a good amount of typos in this game... Other than that it seems great. I love how there's so much strategy and planning that you have to put into it! There are tons of ways to go, and yet it still does include that ancient strategic question that there is in every single TD game... Quality or quantity? I may never have been that great at TD games, but I've still enjoyed them, and this one does the genre proud.
Actually Turagalover, you don't even need a steel beam attached to the upper orange thing to beat level one, you can just do it with only wooden beams straight across and one hooked to the orange point.