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Lancer873's Comments

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Meat Boy

Play Meat Boy

Mar. 07, 2012

Rating: 4

After playing Super Meat Boy, I realized why I didn't like the player's pack nearly as much as the original Meat Boy: because these guys are godly when it comes to level design. You guys sync up everything just right and space everything out perfectly, how could you not love this?

ChatChat

Play ChatChat

Feb. 28, 2012

Rating: 0

So when a dog sticks around the tree trying to catch the cats that come out, I guess you could call that puppyguarding? *awesomeface*

Fancy Pants Adventure: World 2

Play Fancy Pants Adventure: World 2

Feb. 26, 2012

Rating: 12

Most people who find out they've lost their save file to a game would be disappointed... but I'm just happy that I get a reason to play through this again ^-^

Adventure Story

Play Adventure Story

Jan. 27, 2012

Rating: 0

I have to say that I was really disappointed in the Ninja suit. The hat is great, the sword's speed is nice, but increasing my jump wasn't nearly worth dropping down from the pirate suit to the ninja suit. Being that I tried to play as a glass cannon, I wanted the highest balance of Attack and Magic power possible, and I thought that full ninja would give me that, but I guess not... D=

Subtle Energy 2

Play Subtle Energy 2

Jan. 27, 2012

Rating: 6

It's really a great improvement over other games like these. It emphasizes the puzzle aspect rather than annoying physics-based pixel-perfect requirements for success. That said, there's a few problems. The boundaries for where we can place things aren't totally clear sometimes, so it can lead me to believe an impossible solution is possible until I try to execute it (level 20, in specific). Most annoying of all is that a single pixel can turn several pixels into a merged color, causing some havoc if one spare pixel manages to reach an eye. Still the best game I've played in the subgenre, and a definite 5/5.

SOPA - The Game

Play SOPA - The Game

Jan. 23, 2012

Rating: 2

Okay, I appreciate the message, but really... it's just a single image. Not even that, just two lines of text and a link. I'm not about to give it a 5 star because I hate SOPA any more than I'm about to give one of the many dozen "hurt/kill a celebrity" games five stars just because I don't like the celebrity in question.

Musaic Box

Play Musaic Box

Jan. 22, 2012

Rating: 5

The game's very good, but it does seem a bit weird that we're solving these puzzles in an old classical musical lover's house... to play modern versions of "Mary had a little lamb" and "Old McDonald had a farm."

Cuboy: Cubeture 2

Play Cuboy: Cubeture 2

Jan. 21, 2012

Rating: 5

Wandering NPC's have a tendency of getting in the way of things... it's rather annoying.

Developer response from ediblecastle

Yes, we're aware this happens at times and agree that it's annoying. We'll keep thinking of how else we can fix this - unfortunately it's a tough one.

Cuboy: Cubeture 2

Play Cuboy: Cubeture 2

Jan. 20, 2012

Rating: -3

"There's something fishy about this plaice" Seems to be a typo.

Super SOPA Bros.

Play Super SOPA Bros.

Jan. 19, 2012

Rating: 0

I approve, but the game itself is still rather mediocre. I can't wholeheartedly rate a game 5/5 just because I agree with the message.

Creeper World: Evermore

Play Creeper World: Evermore

Jan. 17, 2012

Rating: 2

After all the fuss about Jan 17th I was expecting something much tougher than that... I didn't really need to change my strategy at all. Forfeit the lower grounds to the creeper immediately and build up some energy. Build a couple drones and keep the pools on the far-right down with them. The pool nearby shouldn't be full by that time, so build a relay across the far-left-side to the island and use a mortar on it. Ignore the two southern upgrades and work your way across the top to get the two totems (make sure to build SAMs) and then clear out the ledge that the last totem is on with a blaster. Honestly, you folks need to learn the power of Drones.

Ring Pass Not

Play Ring Pass Not

Jan. 17, 2012

Rating: 4

I feel that the badge really did more to harm this game than it did to promote it, really. It's more of a casual, Bejeweled-esque, "How far can you get before dying" game than a game you want to try to force players to complete.

Outpost:Haven

Play Outpost:Haven

Jan. 14, 2012

Rating: 3

I've been rather annoyed at how easily one can overlook their face being chewed off... The little enemy bugs are kind of hard to see while attacking you, and at least three times I died because I didn't even know they were there. It'd be nice if there was some indication other than the draining health. A noise or a flash or something?

Developer response from GamingYourWay

The player sprite does flash white when under attack, adding a noise would soon become really annoying. Thanks for taking the time to play and comment on the game.

Bounzy

Play Bounzy

Jan. 03, 2012

Rating: 0

It's not the most well designed, original, or well-executed, but I appreciate the fast-paced nature of it all. Too many of these sorts of games take way too long for anything to happen.

Creeper World 2: Academy

Play Creeper World 2: Academy

Jan. 02, 2012

Rating: 4

Do keep in mind guys, this is only a demo! There's way more levels in the full version so I'd advise checking it out!

Adventure Story

Play Adventure Story

Dec. 25, 2011

Rating: 1

That awkward moment when you recognize a song because you're the one who commissioned it for a crappy half-finished game ^-^' Anyways... The enemy-bouncing seems rather finnicky, I hope you get to fixing that up a bit.

Alone

Play Alone

Dec. 22, 2011

Rating: 0

Nicely done! Honestly though, more as a critique for a Ludum Dare entry than a Kong game, you really shouldn't have just named it "alone." Games that are just named after the theme tend to get passed over a lot more. XP Wow though, talk about doing a lot in a short amount of time.

Creeper World 2: Academy

Play Creeper World 2: Academy

Dec. 22, 2011

Rating: 0

A sequel that stays true to the feel of the original, yet is still a totally new game with a new engine and playstyle and everything? You officially have my fandom and support.

William and Sly 2

Play William and Sly 2

Dec. 21, 2011

Rating: 1

I definitely like that we're getting more backstory into the little fox and his friend. Only thing... the easiest thing to get is the sprite jump, which kind of... well it doesn't really break the game, but is the most beneficial anyways. Seems a bit weird that we get the most powerful thing first.

Developer response from Kajenx

Lol, I think you're a rare one to get that first. You must be good at finding caves.

William and Sly 2

Play William and Sly 2

Dec. 21, 2011

Rating: 6

I guess my first shot was during a time when my computer wasn't in a very good mood. After another try, I found the framerate-to-graphics ratio is quite amazing. I like it! Though... with the prayer place, were you intending it to seem that creepy? Because it really is rather creepy...

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