It goes from being a game of skill to a monotonous game of endlessly repeating the same actions slightly differently until you rage quit. 0/5 for the last level
I'm getting a lot of bugs. Sometimes it reloads the same level multiple times with more and more balls each time until it crashes. Sometimes it just uses so much memory that I get a warning and it freezes. Sometimes it takes me to a different level in the sequence than it is suppose to.
I agree, in the description I said that I wouldn't call it a game. But it doesn't really matter whether it's a game or not. If people enjoy it then that's all that matters to me. Thanks for playing as well :)
Now when I try to pickup something when my inventory is full , the item disappears altogether. It just vanishes. It use to now let me pickup things when my inventory was full.
You can be sitting on the toilet with your pants off when the timer goes off and then for some reason you are standing and shitting in your living room.
Why does almost every mini boss need to be defeated twice? It is overused in this game and becomes annoyingly stupid. I beat one mini boss and had to defeat him again because he took off his hat. That doesn't make sense
I finally got three stars on level 75. It took several tries. Though I'm still confused and to why the stars are awarded. Also we do need player generated levels.
Thanks for reporting this bug! This one was a hard one to fix, and we're actually not sure if we completely fixed it.. Such is life