Good game, although I find the hero little unwilling to climb down from a giant, which poses a large problem in later levels, as mammoths seem to be rather faster than some giants and on certain missions pretty much REQUIRE the hero to take down, an impossibility if he is elsewhere engaged. Enjoy the challenge, but finding this an issue thats kinda spoiling the game for me. Otherwise, awesome game 4/5
awesome game, but could use an auto-pause if i accidentally click off the gamescreen, the number of times mecha-fishead has killed me because of this is ridiculous.
Love the infectonator games, but something thats always bugged me is the intelligence of the zombies, they always seem so ridiculously stupid (maybe thats why theyre always after brains). Would be awesome if there was an upgrade that afforded them better AI, so as it improves they get better targeting and tracking, or work in groups and prioritise armed enemies...the number of times ive had a group of zombies taken out cause they're all chasing a citizen and shot at by agents is ridiculous.
a more elaborate explanation of how to unlock hipsters would be useful (must get 10 0 star ratings, restrict all rooms so noone gets in). I tried dropping my approval thinking this would be the way to unlock, which left me struggling with very few customers, and trying to desparately boost approval ratings, clawing my way up from 3 so i could survive 10 0 star ratings and still be open. other than this, a nice game. 3/5
Prior to this I have been a massive fan of the ducklife series, though with the introduction of racing teams the game has gotten a little too grindy and repetetive. If higher priced eggs started with better stats it would be a little less so, but to put together a good team a LOT of training needs to be undertaken, and needs to be done 3 times. Still entertaining, though its lost some of its pace. 4/5
Not a very thoroughly tested game at all, there were multiple points where i could skip battles, including one point in the mountains where i could breeze by an entire castle without actually having to fight it. After completing 2 tournaments, and nigh reaching the king, my game data seems to have corrupted. Wonderful. Grammar is terrible, gameplay is incredibly competitive, and animations all get really dull after a while. An option to turn off particle effects in the bttles, and to speed up the siege battles would help with the pacing. 1/5
I really enjoy this game, its different, fairly innovative, and has nice graphics. Despite the fact that the turn system is a bit of an attempt to cadge money off players, its not an uncommon one. (see, every facebook game ever created), and if the game was packed with adverts instead, we'd just wind up complaining about those. Things that amused me the most included the worlds dumbest thug, who after 50 days of going away and coming back still politely agrees to come back tomorrow when he threatens to bust up my shop and i ask him to wait, and for some reason day 81, when everything became poisonous and every single shopper wanted nothing but an antidote.
For the concept youve come up with, this is a relatively well-executed game (obviously, theres AI issues) but for me there was very little game to actually play, the idea essentially being to follow sprites around a screen. Perhaps (if there is a sequel) Introducing downsides to parts, e.g. zombies are slower, but more powerful, so managing the penguins actually rquires more thought than "buy the best parts", balancing out a team etc. Invariably, it seems, the most upgraded penguin seems to get stuck on cacti, bushes etc but thats not anything that hasnt been said before. A choice to upgrade the collector would be nice, and hotkeys for the powerups. A reasonably executed game that requires a lil tweaking. 4/5
Being a listener of metal music, I was kinda worried about this before I started, my main worry being that if its paced to be "fast" to lighter rock/pop songs, then metal would be ridiculous. I was delighted to find it wasn't, and whilst being challenging was still manageable. A good game, and its nice to hear some of the music I like backing it :P only complaint is that some songs with a silent gap at the beginning (Dio - Holy Diver (1983)) finished before they started, because the game registered no sound. Otherwise an awesome game! 4/5
P.S. Dimmu Borgir - The Serpentine Offering makes an excellent level, and DON'T try Goatwhore - My Eyes Are The Spears Of Chaos on difficulty 10 :P
Well made for the "easy point and click" you advertise it as. Nice artwork, and an entertaining game. Funny storyline and cute characters complete it! 5/5
I kinda lost the will to play this towards the end...the difficulty took schizophrenic leaps between simple and hard, and the loot drops particularly before the last level were WAY too overpowered, culminating in the result of me healin 33 every move, and my opponent dealing 23 damage. Throughout the game it bugged out on me twice, and although earlier on i took a shine to the game, and began to enjoy it thoroughly, repetition made it drag on, and towards the end it just got dull. Offensive spells are highly useful at first, but quickly become underpowered due to a lack of method to upgrade them. A playable game, enjoyable at first, but could be improved a lot. 3/5
Very entertaining, you just stole a day from my life. Only flaw I would accredit it (apart from slight language issues occasionally) is I found the game got very easy towards the end, I found a simple strategy (boost SP, attack w/ additional high, low, increase power, double power, combine) left me hitting around 760 damage per attack, which was more than enough to eliminate any potential threat, meaning every battle I fought was over in about 4 rounds. Still, a very good and entertaining game. 4/5
An awesome game, and a massive improvement on the other EBF games, more like an RPG. Thoroughly enjoyed playing it, PLEASE dont let this be the last of the series!! 5/5
A brilliant, if eerie game. My only (very) minor gripe was that I expected the signposts to stay unhidden once found, even if I used a different method to end, as the artifacts remain found, though they did not. Other than that this was an awesome game, and I thoroughly enjoyed it. 5/5
Shotgun is a useless upgrade, as apparently was the max armour, did very little as far as i can tell... Overall kinda fun, though endless games really get on ma nerves. 4/5, despite endlessness.
a fun game to play with very nice graphics, though the attack system was sometimes temperamental, and it would be useful to be able to see health and mana bars on the inventory screen for the use of Potions. Not quite sure on the advantages of the knight/mage class change, seemed to me that the mage, being able to equip more rings and amulets, was always the logical choice and easily made a good melee class. Being able to use/move multiple items at once would also be a nice feature. Overall a good game, but with room for improvement! 3/5