Nicely made game, only problems I found were in world 4, there was quite a bit of lag at the beginning of each level though this was just due to the amount of enemies and dissapeared after a few were killed, and in world 5 I often lost 2, or on some occasions all 4 health bars in a single hit. Otherwise, a very nice game indeed, the forest level with the wind was a stroke of evil genius, congrats!
I agree with ratfink, an art games section should be added, hopefully it would mean less people rate down due to lack of gameplay dimension. Very nice, and I hope to see more from these guys. 5/5
cute, and good fun, though the flying training system seems a little unbalanced compared to the swimming and running minigames, though this wasnt a problem after a few levels. Overall, Very good fun :) 5/5
a nice game, though some kind of checkpoint system would be nice . well executed, and interesting, hope you can improve on it and look forward to seeing some more of your games :)
a nice idea, not executed perfectly, but im not complaining. Difficulty curve wasnt really there, and i had gotten all the upgrades by about level 12, meaning i had a load of useless gold. overall, was playable enough to make me see it through to the end. 4/5
Infuriating. The random turns often mean guards clump in one space (usually the way out, or the target) and the fact that they can shoot OUTSIDE THEIR RANGE OF VISION is agonising, and the final escape stage is down to luck where the hatch spawns as much as anything. 3/5 and WHY CANT I KILL THE DAMN GUARDS?????
Good fun, and different to the usual set ups for flash games. Please remove that flaming link, more than once i was close to throwing my laptop in frustration as i got to a high score, hit it accidentally and came back to find myself dead. 3/5 for the link.
Hey, theres this crazy new thing called Gravity, you should check it out sometime!
This game was actually painful, TEST BEFORE YOU UPLOAD, and spend more time listening than sleeping in physics class. 1/5
Very little difficulty curve or strategy involved, i won all levels by creating 2 miners then spamming swordsmen, occasionally throwing in an extra unit just for the hell of it, not cause it was necessary. looks are alright, but this is nothing special 3/5
NB, once the last "boss" broke out of the statue, the giant i had summoned stopped dead in its traks and did nothing unless controlled. Glitch?
Played it through, quite enjoyed it. Got to the final mission "the hardest we've ever sent anyone on ever!!" and came across a ghost ship with 30 health, which i destroyed...in a single hit... good game, let down ending
1)Pick Virus. 2)Start in Canada, New Zealand, Cuba, Greenland, or Madagascar.If you do not get there restart. 3)Sell starting symptoms, if any, and buy sneezing (unless it is what you started with, just keep it). 4)Buy 1-1-1-0 resistances but no transmissions (they trigger closures). 5) Once three countries are infected, sell sneezing to get rid of visibility. 6)Wait until all countries are infected. If Madagascar closes its shipyards or is not infected in 30 days, restart. 7)Buy all four drug resistances, sneezing, coughing, and vomiting. 8)After a few days, unlock tiers 2-3, keeping whatever symptoms it gives you. 9)Buy fever, fatigue, diarrhea, pulmonary edema, and hypersensitivity. 10) Wait until everyone dies