Why does this game not have badges yet! 350k plays, a good rating.
You know damn well if it was Papa's Monsteria! it would have had badges the first week.
Game loaded. Demands that I login (already logged into kong). Options for login screen popup, I choose Kong (i'm logged into kong and playing on kong already) and nothing happens. Moving along to another game.
Research and build aqueducts for +10 water each, research and then build roads for looks, research and then build statues maybe, further research leads to monuments. Maybe even have random events like wild animal attacks requiring you to store weapons as a defense rating vs animal attack rating. Research and then build varieties of ships for fishing boosts, maybe require items on-hand for population growth at certain levels. Say once you have 50 pop, people demand hats. Heck, maybe even research/build an immigration center add-on to the fishing docks at high level that gives a slight population growth bonus. I expect to see a version 2, 3, 4 of this in the future. =)
Really like it, almost a real game instead of an idler. But I did get bored earlier than I thought I would. With all that free pretty land around, why not add some monuments to build? Think of the early games in the City Building Series like Caesar and Pharoah. =)
Liking this one quite a bit over the rest of the idlers. Question though - what determines villager increase? Housing? Food/Water? Access to more food types, goods? Or does anything affect it?
I did a bad thing, I updated Java. Now when a multiplayer group finishes building I sometimes get the java dead screen, and can't even load the game now. Have to revert back to an older java I think.
To help solve lag/loading issues check out this thread, http://www.kongregate.com/forums/2609-sas-zombie-assault-4/topics/425787-guide-dev-solutions-to-reducing-lag-in-sas4 (Disabling pepperFlash if you have Google Chrome browser is very important)
Once again, exact same units as the enemy stack and level ground, I have HP buffs - totally destroyed, he took maybe 40% losses.
Combat needs a pause button also, to look at enemy and give commands to our troops.
My cities only give tax 3x and never again.
Additionally combat is frustrating, even with superior forces getting wiped out is easy. I almost never use them, but this game could use a tutorial mission?
Otherwise, nice game.
Really wish I could play where I was yesterday, on mission 12. Work computers don't keep saves.... I love the new additions but why not allow us to build the 2nd and 3rd titans?
If you are stuck on Creating Sky 0% - just right click on the game and 'forward'. Worked for me at least, i'm on a work computer that last had java updated in 2010.
To help solve lag/loading issues check out this thread, http://www.kongregate.com/forums/2609-sas-zombie-assault-4/topics/425787-guide-dev-solutions-to-reducing-lag-in-sas4 (Disabling pepperFlash if you have Google Chrome browser is very important)