cute, but um... not a game. It says specifically "no flash animations, no matter how good they are". I'll admit that it's good, but this does not belong on Kong. Also, yeah, probably stolen.
there is no level where you need to die more than once, and you do not need to die on 5-5, but it is difficult to do. The places you must die once are [[1-3, 1-4, 2-2, 3-3, and 5-2]]. 1-3 was hard to lose one life on, you have to stand on the left side of the death-brick to slide it across the spikes. Takes a couple minutes.
Collision detection isn't great, in fact it sucks, and I suddenly died in one hit from a single shot... maybe I touched a boss without touching it. 2/5, fix your collision detection.
Well, it's alright now. The game is pretty poor, but it works. It needs to have walls; the ball can go off the screen. It also needs to have its collision detection issues solved. Good start I guess, and since you went to the trouble to re-upload it, I'll give you a 2; but a favorable 2. Good luck in the future.
As my earlier comment said, a perfectly balanced structure can still fall. Even when a structure is NEVER unbalanced, if you build a single tower out of square blocks so that it never gets unbalanced, it will still fall. Due to this reason, it gets a low score from me. I like the concept, and it's a pretty nice game, but a game like this should not have a *flawed physics engine*.
The structure sways even with a perfect balance. Even if you use ONLY purple long blocks or squares so that both sides are balanced at the same time, the tower will still have fatal sway and fall over.