Why make a game based around the tedium of rummaging around a cluttered room for stuff you need to find? I do this in real life and guess what, it isn't fun there either.
There were some poorly worded questions in there. I think you mean "Which metal is denser?" And several professional Football and Baseball stadiums are in fact indoors.
So the modern day equivalent would be "18-wheeler goes wrong way down a one way street, and instead of stopping and backing out decides to take out some anti vehicle rockets and kill EVERYONE in his way." So in this game I'm actually playing a bloodthirsty psychopath with no regard for human life.
Good different idea, but the execution isn't very good. The game play is unpolished. For example, when you lose, the game just keeps going instead of returning you to the main menu. The speed settings aren't working. And the game just feels awkward when I'm tractoring the enemy that can teleport. 2/5
I must say I was disappointed. Lots of in game ads, a hard time limit (why?), and game play has nothing to do with the plot. How does shooting cardboard make me money or help me build a better bomb? You are just buying a bomb instead of building one? Lots of little failures and disappointments up to this score: 2/5
Unfortunately, almost all the levels are easily solved by a tall arcing shot. I also saw a number of times where my cannon ball went through a wall. And I solved a lot of the levels on first try with little effort. Increase the difficulty and you'll get a 3. 2/5
Graphically amazing, great music, and no repetitive stupid sound effects! I guess it could benefit from upgrades, but that might make it too much like other games of this genre. I'm enjoying the simple elegance. Overall 4/5.