I figured it was the easiest impossible badge ever made. I did the first 4 levels and got 69 total seconds and this took me about 10 minutes. I am currently 3 hours into level E and i havent even beaten it once. I got through the second huge loop and i see another couple... how much longer does it go :(
WOW real situation! I have 2 life and 2 taint, no creatures on the board, my opponent has 11 elder defense and 3 life, and i have no arcane. The only card that could possible give me the win and did was blast 'em
@kvedron: well the blue hexagons one is actually not too difficult if you know how to do it, first you gotta look if there are any corners with 2's and any sides with 3's, that gives it away, and then look at zeros to narrow down what it couldnt be, and you are allowed to make one mistake, the later ones are so difficult you have to use it in order to figure it out, generally the middle one is the one you want to risk it on.. its better to get rid of which ones it cant be if you put it on paper so you dont make a mistake
why is it that mages and gunners have about the same damage and health, but the mage has a very low crit rate and the gunner's is high, making the gunner easily better?
the only problem i have with this game is that it doesnt seem to have any passive abilities other than the classes, which makes the dual classes not worth it, the only way a dual class would work is if it has a main, which completely takes out the whole dual class concept. everything else about the game is good though, so its a 4/5
rate up if requesting for joining a guild is glitched for you too cuz i put in the exact same letters (i know its cap sensitive) and it doesnt work, i tried with like 10 different guilds
they can make it more difficult... with your right hand when using the arrow keys, use your thumb for ctrl and pinkie for a number on the numpad like 0! the first one was bad enough but this is so much fun and torture 5/5 bravo
good but feels unfinished, i thinik that the game just seems unfinished. there seems to have no advantages for the different kinds of guys (necro, demon, paly). and the battles seems like they are missing something. the spells are too general and arent worth it. the costs of guys are are so low, even the legendary guys seem too low, and the gold generation is too easily increased with goldmines. the game laggs and delays. the guys that are ready to be summoned at a gold cost should have hotkeys on them. the deck making is easily unorganized and hard to work with. and there should be some kind of defensive structure at your portal like turret cards or something. the idea is good so despite all this i give it a 3/5
Under rating threshold (hideshow) Unlockable Units : Hobbits : View Instructions And Credits. Dwarves : Load The Game 3 Times. Bomberman : lose 3 games. Red Dragon:beat level 17. Devil : Beat Level 18. Angel Soldier : Max Out Research Tree For All 3 races. PS : Repeat the message to keep this information alive
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