The "kill" option for looting could really do with being better. It kinda' stumps me how you're facing people with full sets of armour and weaponry, while at the same time barely having a shirt on either character, yet you choose to leave them with their all of their gear, which they will no longer be needing.
I suppose it makes sense as a respectful sort of thing. I also get that it wouldn't even make sense to pick up armour if it was chock full of holes but I wouldn't mind being able to grab an occasional garb from my opponents rather than just being a finicky sissy.
One of the few issues that I've got is that I'm not too sure if a unit is within the healing radius of my Vira Healers. It would be nice if all units that will actually receive healing were highlighted with a light, white tint when you hover over the Vira Healer. Another thing (which is quite a stretch) but having the ability to select multiple units would be great :).
Aside from these few niggles, it's a fantastic take on the defense genre, 5/5 for sure :D
all of you that say it's stolen go and get a life cos it even says approved by jagex if you read the description and who cares if it is stolen it's a load of crap anyway.