Reminds me a bit of civiballs 12... AKA much better! Basically, where you beat them is the fact that thier later levels are no where near intuitive. However, yours tend to be a little too intuitive :P I had to think on like... 1 or 2 levels, and one of them was because my way of thinking was REALLY OBVIOUSLY wrong
Could be a nice game, but there is way too many downsides :
1) it takes forever to destroy those lungs
2) collision detection is crappy nd ends up doing weird things
3) no endings... I played for around 30 minutes to destroy those lungs just to get the same message as if I failed
4) sounds... I think this one is self explanatory... add a background music and maybe entertaining sounds rather than beeps
5) no powerups/score/progresses/colors/anything that makes a game attracting
In the end, it could have been an awesome game... 20 years ago...
way too easy, i could have probably made it through with only healer and warrior or range and mage... Also dungeon is pretty big for some people walking 5 squares (might have bought the upgrade if it doubled, but +1 isn't worth it)
pretty nice, but it lacks at least 2 things : 1) keyboard shortcuts, the fountain would be much nicerif you could trigger the streams while seeing them and 2)real effects AKA snow accumulating, bad visbility in snow, dust expanding from mountain or fire expanding up in trees and from trees to tress.
Something to visually see what is triggered could also be interesting