I had fun for a while, until it seemed to glitch on my amount of money. I was saving up to buy a 100k item, and had 90k saved, when I played another round and at the end of it, the program reported that I now had 36k, without me having purchased anything at all. I quit playing at that point.
Bummed that I can't get all the endings because the car crash has disappeared and hasn't come back. Just hanging out with the sheep now with no way to end the game.
I like this game quite a bit. However, it behaved differently when I played it with a mouse versus the trackpad on my laptop (Mac user). With a mouse it worked perfectly, but with the trackpad I could not get it to remove a block. I don't use tapping on my trackpad, but rather use the built-in click that Apple trackpads provide. I think that may have confused the program about how to respond to my device.
It seemed fun, but it lagged terribly, the coaster would just freeze in midair for an indeterminate amount of time. It made it almost impossible to play on my computer. I'll try again another time, though...
Beautiful pictures, but the object were pretty easy to find. I had some trouble with one of the keys, clicking seemingly on it failed. I had to try several locations on the key to get close enough for it to accept it.
Nice artwork, but as others have said, streamline the required clicks. When only one move is possible, make it for the player. When multiple moves are possible, you ought to click once to select the player, and then have them move to the new position immediately.
I agree with the other comments, many aspects of the game are quite nice, but the lettering is hard to read. It would be nice, also, to be able to pause the game in between levels.
Mute button doesn't work, and the music from one level continued into the next, making for some chaos. Too fussy about clicking on the thin objects like the pen and sword. Not enough levels, but nice images
Odd, I'll keep a lookout for that. First time hearing about it. Thanks for the feedback!